AtomLinter / linter-glsl
Atom package that lints GLSL shaders on the fly.
☆15Updated last year
Alternatives and similar repositories for linter-glsl:
Users that are interested in linter-glsl are comparing it to the libraries listed below
- r/w stream of glsl tokens☆51Updated last year
- Atom language support for GLSL☆30Updated 2 years ago
- Shader live coding for the Atom editor☆39Updated 4 years ago
- ☆29Updated 9 years ago
- transform streamed glsl tokens into an ast☆98Updated 10 months ago
- gamma-to-linear convenience utilities☆16Updated 9 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆50Updated 5 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 8 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- JS library for converting vector graphics paths into triangles for GL-like APIs☆60Updated 9 years ago
- 💪 Streaming RESource Loader☆82Updated 2 years ago
- WebGPU prototope in Servo browser☆35Updated 7 years ago
- High-end WebGL renderer for three.js (ABANDONED)☆41Updated 5 years ago
- Proposals for the design of the WebGL Next API.☆132Updated 2 years ago
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆101Updated 5 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- A browserify transform stream that optimizes your glslify shaders☆21Updated 10 years ago
- unproject 2D point to 3D coordinate☆21Updated 9 years ago
- Declarative and stateless WebGL - a Rust clone of Regl☆19Updated 5 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Updated 6 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 3 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Multiplex a regl instance across different DOM elements☆23Updated 6 months ago
- Declarative Stateless OpenGL in Rust☆40Updated 3 years ago
- quick 3D earth for GLSL☆13Updated 9 years ago
- ☆60Updated 6 months ago
- A version of the Crunch DXT compressor that compiles on OSX (from: https://code.google.com/p/crunch/)☆28Updated 9 years ago
- ☆18Updated 7 years ago
- ☆22Updated 8 years ago
- ☆17Updated 11 years ago