Atom package that lints GLSL shaders on the fly.
☆15Jul 28, 2023Updated 2 years ago
Alternatives and similar repositories for linter-glsl
Users that are interested in linter-glsl are comparing it to the libraries listed below
Sorting:
- Named parameters using meta and macros.☆12Sep 8, 2015Updated 10 years ago
- A transpiler for Atom packages that processes code with Babel 6☆12Sep 28, 2022Updated 3 years ago
- Haxe - The Cross-Platform Toolkit☆12Updated this week
- Haxe/OpenFL port of mathmlformula - https://code.google.com/p/mathmlformula/☆14Nov 9, 2015Updated 10 years ago
- ☆18Feb 17, 2020Updated 6 years ago
- TidalCycles meets Unity 3D☆43Mar 21, 2018Updated 7 years ago
- Rust wrapper for Objective-C's Foundation framework.☆26Nov 23, 2021Updated 4 years ago
- A monadic LL(infinity) parser combinator library for Haxe☆21Nov 23, 2019Updated 6 years ago
- GLSL shader tools for Haxe/Lime☆36Nov 13, 2016Updated 9 years ago
- Haxe Language Bindings for Angular 2☆28Feb 14, 2016Updated 10 years ago
- A Design by contract library for Haxe.☆44Aug 9, 2022Updated 3 years ago
- Visual Studio Code Debugger for Haxe/Flash applications☆25Mar 3, 2023Updated 3 years ago
- Low-level-like environment for simulating multi paradigm glitch☆25May 21, 2017Updated 8 years ago
- A version of the Crunch DXT compressor that compiles on OSX (from: https://code.google.com/p/crunch/)☆28Dec 18, 2015Updated 10 years ago
- 万屋一家シリーズ web版勤怠管理システム「勤之助 ver.2」のタイムレコーダーを押すためのChrome拡張☆37Updated this week
- This project is being deprecated, see https://github.com/astroplant/astroplant-api☆11Mar 12, 2019Updated 6 years ago
- The rehaxed way to parse XML.☆35Nov 27, 2019Updated 6 years ago
- An unofficial Kevo (Plus) device handler for SmartThings☆12Feb 20, 2018Updated 8 years ago
- MATLAB code used for preprocessing and decoding analyses in our paper: "Expert programmers have fine-tuned cortical representations of so…☆11Dec 2, 2020Updated 5 years ago
- Native Extension for Adobe AIR, adding UDP support to AIR for Mobile☆45May 8, 2013Updated 12 years ago
- Forwarding repository for @blurymind/YarnClassic☆10Sep 15, 2022Updated 3 years ago
- ☆13Dec 3, 2020Updated 5 years ago
- Deploy your webpack application to S3 using this simple plugin.☆10Apr 17, 2019Updated 6 years ago
- simple command-line OSC messaging tool☆44Nov 13, 2024Updated last year
- Haxe - The Cross-Platform Toolkit☆10Apr 5, 2025Updated 10 months ago
- Script to convert bonzomatic glsl fragment shaders to shadertoy☆13Nov 29, 2022Updated 3 years ago
- Blender用漫画addon群☆15Feb 11, 2019Updated 7 years ago
- ☆10Aug 6, 2024Updated last year
- Run Gruntz in isolated wine docker container☆10Feb 16, 2026Updated 2 weeks ago
- std::RefCell with more useful error messages.☆16May 18, 2025Updated 9 months ago
- Haxe Shader Wrangler (hxsw) - a port of glsw☆16Jun 12, 2020Updated 5 years ago
- Rehype plugin to rewrite URLs☆14Jul 19, 2023Updated 2 years ago
- Simple WebGL post-processing using some pieces from stack.gl☆14Nov 21, 2014Updated 11 years ago
- Helper proc-macro to "ungroup" a captured metavariable☆10Jul 19, 2023Updated 2 years ago
- A frontend boilerplate (for me) with Elm, TypeScript and webpack☆10Jun 10, 2020Updated 5 years ago
- Haxe Language Services☆38Apr 18, 2015Updated 10 years ago
- ☆13Jan 21, 2016Updated 10 years ago
- Bundle a glslify-deps dependency tree into a GLSL source string☆10Feb 7, 2021Updated 5 years ago
- An ImageMagick binding for the D Programming Language.☆17Sep 6, 2020Updated 5 years ago