hughsk / fragment-foundry
🎓 An introduction to fragment shaders and signed distance functions
☆66Updated 8 years ago
Alternatives and similar repositories for fragment-foundry:
Users that are interested in fragment-foundry are comparing it to the libraries listed below
- approximate face normal in the fragment shader☆29Updated 10 years ago
- Library of combinable shader color manipulation methods to be used with glslify imports☆61Updated 9 years ago
- Creates a 2d arc in 3d space☆38Updated 9 years ago
- A browserify transform that transparently enables live reloading of your shaders when using glslify.☆41Updated 8 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Maf☆81Updated 3 years ago
- Progressive WebGL toolkit for art.☆93Updated 6 years ago
- list of shaders for the Bump festival☆58Updated 7 years ago
- Vertex array object wrapper for WebGL☆25Updated 6 years ago
- ☆35Updated 6 years ago
- A naive but generic beat-detection module☆38Updated 11 years ago
- Draws a big triangle onto the screen☆41Updated 8 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 2 months ago
- ☆19Updated 10 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- Experimental ES6 WebGL engine☆76Updated 7 years ago
- 2D and 3D verlet integration☆76Updated 10 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- a blur effect based on random hash offset☆63Updated 9 years ago
- A GLSL function for generating 3D supershapes.☆34Updated 8 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- r/w stream of glsl tokens☆51Updated 2 years ago
- gl-matrix's vec3, split into smaller pieces☆53Updated 3 years ago
- A transform stream for glslify that adds an `import` directive to your shaders.☆23Updated 4 years ago
- Artworks with Shader.☆32Updated 6 years ago
- Compute mesh normals using angle weights☆23Updated 3 years ago
- ☆91Updated 4 years ago
- ☆29Updated 9 years ago
- render simplicial complexes with ThreeJS☆29Updated 8 years ago