hughsk / fragment-foundry
🎓 An introduction to fragment shaders and signed distance functions
☆66Updated 8 years ago
Alternatives and similar repositories for fragment-foundry:
Users that are interested in fragment-foundry are comparing it to the libraries listed below
- a blur effect based on random hash offset☆63Updated 9 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- Library of combinable shader color manipulation methods to be used with glslify imports☆61Updated 9 years ago
- ☆18Updated 9 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- A browserify transform that transparently enables live reloading of your shaders when using glslify.☆41Updated 8 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Progressive WebGL toolkit for art.☆93Updated 5 years ago
- Draws a big triangle onto the screen☆41Updated 8 years ago
- Babel transform for glslify☆49Updated 4 years ago
- Maf☆81Updated 3 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- ☆35Updated 6 years ago
- Creates a 2d arc in 3d space☆38Updated 9 years ago
- A transform stream for glslify that adds an `import` directive to your shaders.☆23Updated 4 years ago
- Calculate SDF for image/bitmap/bw data☆48Updated last year
- perturb normal from a normal map☆36Updated 6 years ago
- list of shaders for the Bump festival☆58Updated 7 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated last month
- r/w stream of glsl tokens☆51Updated 2 years ago
- ☆29Updated 9 years ago
- bitmap font rendering for stackgl☆70Updated 10 years ago
- Modular scene graph for composing and manipulating objects in a 3D scene.☆61Updated 8 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- Vertex based ambient occlusion calculation for meshes☆55Updated 8 years ago
- colormaps for glsl shaders☆69Updated 8 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 9 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Vertex array object wrapper for WebGL☆25Updated 6 years ago