Unity-Technologies / com.unity.material-switch
☆95Updated 2 months ago
Alternatives and similar repositories for com.unity.material-switch:
Users that are interested in com.unity.material-switch are comparing it to the libraries listed below
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆88Updated 2 months ago
- Utility classes for headache-free raycasting configuration in Unity☆98Updated 4 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆97Updated 6 months ago
- ☆119Updated 2 months ago
- ☆88Updated 4 years ago
- Collection of Unity Burst samples☆72Updated 2 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- A drop-in dynamic resolution script☆140Updated 2 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆96Updated last year
- Unity custom handles examples☆105Updated 4 years ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆118Updated 2 months ago
- Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread☆121Updated last month
- Tools and other good stuff for Unity☆70Updated 3 weeks ago
- Game Development Extensions☆73Updated last year
- Water shader in unity urp.☆69Updated 3 years ago
- Spline editor extension for Unity.☆104Updated 3 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- Unity Shader experiment☆66Updated 6 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- GPU-based raycaster for Unity☆153Updated last year
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆108Updated 5 years ago
- The missing tool to help you optimize your game☆116Updated last year
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆38Updated 2 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆100Updated 2 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 5 years ago
- Butter smooth full page swiping animation with a masked wave effect in Unity☆109Updated 5 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆83Updated 2 months ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆85Updated 4 years ago