Acueres / SharpCraft
A Minecraft clone written in C# using MonoGame Framework
☆26Updated 3 weeks ago
Alternatives and similar repositories for SharpCraft:
Users that are interested in SharpCraft are comparing it to the libraries listed below
- Shape rendering library for MonoGame.☆47Updated 7 months ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆40Updated 2 months ago
- UI framework for MonoGame game engine.☆74Updated this week
- Cross-platform Tiled map parsing utilities.☆27Updated 5 months ago
- MonoGame embedded inside a WPF app.☆71Updated 6 months ago
- Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.☆14Updated this week
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆34Updated last week
- A game engine built on MonoGame.☆31Updated this week
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 8 months ago
- UI library for MonoGame.☆174Updated 3 months ago
- A game about collecting water for our arid friend☆23Updated last week
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆40Updated this week
- Polling input library for MonoGame.☆56Updated 7 months ago
- WebAssembly Core API☆11Updated 2 weeks ago
- Game architecture for MonoGame.☆16Updated last month
- Integration of MonoGame for Avalonia☆51Updated last year
- Monogame example multiplayer integration with LiteNet, Lidgren, and ???☆21Updated last year
- KNI is a cross-platform C# game framework.☆162Updated this week
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆44Updated 2 weeks ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆17Updated last year
- A fast, Cross-platform .NET 8 C# 12 game engine.☆114Updated last month
- A 2D Deferred lights implementation for Monogame☆20Updated 7 years ago
- .NET + WebAssembly + WebGL = 💖☆51Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆188Updated this week
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 2 months ago
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆28Updated 4 years ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆120Updated last week
- An ImGui.NET wrapper for Monogame☆62Updated last year
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated last month