ADN-DevTech / Maya-Locator
Maya Locator Library (Example) - Plug-in of the Month, October 2012
☆27Updated 10 years ago
Alternatives and similar repositories for Maya-Locator:
Users that are interested in Maya-Locator are comparing it to the libraries listed below
- Verlet cloth solver implemented as Maya plugin.☆31Updated 9 years ago
- Maya CustomConstraint Sample☆14Updated 10 years ago
- Supplemental plugin for Autodesk Maya, filling in the gaps in the quatNodes plugin☆14Updated 8 years ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆60Updated 7 years ago
- A smooth and relax deformer for maya☆57Updated 5 months ago
- RBF node for Maya 2016☆55Updated 8 years ago
- simple, unthreaded multitasking with a Maya twist☆40Updated 8 years ago
- Toolchefs Motion Path☆45Updated 5 years ago
- A series of bare bones examples for the Maya API.☆26Updated 6 years ago
- Set of Maya nodes for operating on arrays of values☆23Updated 8 years ago
- A simple mesh relax deformer node for maya.☆19Updated 8 years ago
- C++ Plugin generator for Autodesk Maya☆30Updated 6 years ago
- All the plugins and script for Maya made by Marco Giordano free to download☆30Updated 11 years ago
- Runtime Compiled C++ in Maya☆48Updated 7 years ago
- mGear Core library☆30Updated 3 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 7 years ago
- ☆39Updated 2 years ago
- Set of extensions for Autodesk Maya's Python API.☆35Updated 7 years ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆42Updated 7 years ago
- ☆35Updated 8 months ago
- Lightweight open-source production tools for Maya☆26Updated last year
- Rigging and animation tools for Maya☆51Updated last year
- A plugin to create a reticle for a camera in Maya☆46Updated 11 months ago
- Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes.☆27Updated 5 years ago
- Colorbleed Pipeline configuration for Avalon☆17Updated 3 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆35Updated last week
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆62Updated 6 years ago
- Dash-compatible docset for the Maya C++ API reference.☆22Updated 4 years ago
- bifrost nodes and helper scripts☆73Updated last year
- Maya Soft IK Solver☆84Updated 5 years ago