ADN-DevTech / 3dsMax-MCG-SamplesLinks
A library of useful compounds and tools for Max Creation Graph.
☆34Updated 9 years ago
Alternatives and similar repositories for 3dsMax-MCG-Samples
Users that are interested in 3dsMax-MCG-Samples are comparing it to the libraries listed below
Sorting:
- 3ds max ToTex, Texture Baking Tool, maxscript☆24Updated 9 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆101Updated 8 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Houdini's FBX integration.☆51Updated 4 months ago
- 3ds Max Learning Path☆73Updated 6 years ago
- A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.☆189Updated 2 years ago
- MAXScript support and remote code execution in 3ds Max from Sublime.☆88Updated 7 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆36Updated 3 years ago
- A Gui for the Substance Designer Tools☆25Updated 7 years ago
- MaxScript language for VS Code☆49Updated 5 years ago
- Python 3 wrapper for Substance Batchtools by Allegorithmic.☆20Updated 8 years ago
- Example of Python scripts for 3D Studio Max, Maya and Blender.☆44Updated 7 years ago
- Substance Designer Plugin for creating function graphs from code☆80Updated 9 months ago
- A GUI tool for batch baking using the Substance Engine from Allegorithmic☆13Updated 7 years ago
- Connect with ZBrush via Python☆30Updated 12 years ago
- Maya-dx11Shader-Sample☆23Updated 11 years ago
- A tool for developers in 3dsMax to build their projects quickly and repeatedly to mzp-files☆18Updated 12 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆79Updated 8 years ago
- Source code for the Simplygon integrations in Autodesk 3ds Max and Maya☆45Updated 6 months ago
- Submerger - A workaround for merging texture sets from substance painter☆45Updated 3 years ago
- Easy way to make a new menu item plugin for 3ds max. Includes a cmd script which makes the mzp file for you☆15Updated 4 years ago
- Maya .Net Wizards for Visual Studio☆36Updated 4 years ago
- ☆27Updated 9 months ago
- LiveLink Plugin for Houdini and Unreal Engine☆85Updated 3 years ago
- 3DS Max .Net Plugin to check meshes for numerous errors☆12Updated 10 years ago
- ☆23Updated 3 years ago
- 3ds Max Explode Geometry plug-in☆49Updated 2 months ago
- Houdini Engine for Maya☆122Updated 4 months ago
- Scripts, and Maya Tools☆26Updated 10 years ago