使用 WebGPU 实现的光栅化加速平行光线追踪渲染器
☆20Apr 2, 2025Updated last year
Alternatives and similar repositories for RasterizeRayTrace
Users that are interested in RasterizeRayTrace are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source files for my experiments not limited to computer graphics.☆14May 11, 2025Updated last year
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆74May 27, 2022Updated 4 years ago
- Some demos of AR using OpenCV&OpenGL☆20May 15, 2021Updated 5 years ago
- CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]☆17Oct 3, 2023Updated 2 years ago
- 太极图形演示☆12Feb 23, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Monte Carlo Path Tracer☆11Jan 7, 2023Updated 3 years ago
- A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.☆14Jul 23, 2024Updated last year
- OpenGL Compute Shader based Path Tracer, following Peter Shirley's Raytracing in a Weekend☆12Feb 16, 2019Updated 7 years ago
- taichi hackathon repo.☆18Dec 15, 2022Updated 3 years ago
- ☆17Nov 25, 2023Updated 2 years ago
- 黑洞引力透镜效应☆17Jun 8, 2021Updated 5 years ago
- This repository is related to a video about principles of neural networks, which demonstrates how to write a simple neural network in 100…☆13Feb 7, 2023Updated 3 years ago
- ☆12Jun 29, 2023Updated 3 years ago
- 2021mathorcup C题论文、代码、参考文献、笔记☆18Aug 25, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- openrenderer实时软光栅渲染器基于C++开发,在实现基础光栅渲染管线的基础上添加了对高级光照渲染的支持。☆20Apr 5, 2025Updated last year
- Jector is a command line interface for injecting Java code externally into a JVM at runtime☆14Apr 6, 2020Updated 6 years ago
- Typst Simple Icons Package☆22Jun 11, 2026Updated 3 weeks ago
- JMixer is the implementation of a mixin mechanism for the Java language☆10Nov 2, 2021Updated 4 years ago
- ☆13May 18, 2022Updated 4 years ago
- 使用CUDA实现GPU加速光线追踪。☆12Dec 31, 2022Updated 3 years ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆39Mar 12, 2021Updated 5 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆16Jun 14, 2023Updated 3 years ago
- “世界不仅是它现在的样子,也是它过去的样子,更是它将被书写的样子。” 本项目是一个致 敬 Weather Factory 作品(《密教模拟器》、《司辰之书》)的同人互动体验。在这里,你不再是屏幕前的玩家,而是徘徊在林地边缘的求道者。 我们精心编织了一系列直击灵魂的叙事抉择…☆139Jan 8, 2026Updated 5 months ago
- 郊狼-Spigot 同步插件,专为多人模式设计;支持官方我的世界(Minecraft MC)客户端,无需mod;支持VR;支持DG-Lab APP扫码直连☆21Jul 2, 2025Updated last year
- ☆91Nov 2, 2024Updated last year
- ☆12Feb 25, 2025Updated last year
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆304Apr 12, 2022Updated 4 years ago
- GUI for both ShaderLab and ShaderGraph☆45Nov 10, 2025Updated 7 months ago
- ☆11May 10, 2022Updated 4 years ago
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 9 months ago
- ☆18Mar 28, 2026Updated 3 months ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- The second homework for 2021 Taichi Course☆28Jul 1, 2022Updated 4 years ago
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- My journey of developing a current-gen 3D game engine with Metal-cpp and Vulkan☆20Updated this week
- Capture Unity profile data to the Trace Event Format using the Unity Profiler Plugin API☆22Feb 15, 2021Updated 5 years ago