fyr233 / nonEuclidGraphics
非欧几何世界中的渲染引擎
☆97Updated 3 years ago
Alternatives and similar repositories for nonEuclidGraphics:
Users that are interested in nonEuclidGraphics are comparing it to the libraries listed below
- A realtime raytracing blackhole renderer☆58Updated 5 years ago
- The Luna Engine v0.6 Source Code.☆211Updated last year
- Ubpa Graphics Mathematics☆321Updated 2 years ago
- an elegant, high-performance and user-friendly halfedge data structure☆82Updated 3 years ago
- Utopia Game Engine 无境游戏引擎☆489Updated 2 years ago
- Ray Tracing 学习笔记☆64Updated 6 years ago
- notes and related materials for GAMES103☆68Updated 2 years ago
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- An offline ray tracing-based renderer for fun☆63Updated 3 years ago
- 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。☆435Updated last year
- GAMES 102☆275Updated 2 years ago
- A 2D rigid body physics engine.☆91Updated 7 years ago
- 2d物理引擎☆35Updated last year
- A ray tracing render implemented using Taichi language.☆65Updated last year
- 用C++和DirectX 11实现的GAMES202作业☆65Updated 3 years ago
- ☆67Updated 3 years ago
- Qtaichi: Turn Drawing to Animation☆76Updated 2 years ago
- a simple c++ soft raster renderer 简单的光栅化渲染器☆139Updated 3 years ago
- Simple cloth simulation with OpenGL.☆62Updated 2 years ago
- Position Based Fluids CUDA implementation☆132Updated 3 years ago
- ☆77Updated 10 months ago
- notes and assignments of CG (CMU 15-462/662)☆92Updated 3 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆28Updated 5 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆37Updated last year
- A unified particle framework similar to NVIDIA FleX.☆131Updated 9 years ago
- OpenGL Exercise☆19Updated 5 years ago
- CPU & GPU RTX based on OpenGL☆393Updated 4 years ago
- GAMES 101.☆55Updated 3 years ago
- A very simple PBR Path Tracing Renderer.☆116Updated last year