Leopotam / ecslite-extendedsystems
☆20Updated 6 months ago
Related projects ⓘ
Alternatives and complementary repositories for ecslite-extendedsystems
- ☆36Updated 6 months ago
- Lightweight events for Morpeh☆26Updated 11 months ago
- ☆30Updated 6 months ago
- Unity Conversion Workflow for Leo ECS Lite☆29Updated last year
- ☆13Updated 6 months ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 years ago
- ☆16Updated last year
- ☆25Updated last year
- ☆24Updated 6 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- ☆15Updated 2 years ago
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆19Updated 2 years ago
- Custom Memory Allocator for Unity with CopyFrom method☆28Updated 2 years ago
- Alternative to built-in filters using lambdas for Morpeh ECS.☆19Updated 10 months ago
- Simple Unity physics events emitter for Leopotam ECS framework.☆27Updated 3 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆54Updated last year
- ☆15Updated 5 months ago
- This is a lightweight Finite State Machine☆23Updated 9 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- ☆17Updated 10 months ago
- Object pooling system for Unity.☆62Updated last year
- Architectural framework for developing games in C# and Unity☆30Updated this week
- An extensible stat system with modifiers for the Unity game engine☆50Updated 2 months ago
- Unity SerializeReference Editor☆63Updated 3 weeks ago
- Runtime easy to use debug panel☆52Updated 3 weeks ago
- Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc☆53Updated 2 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆63Updated 3 years ago
- A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)☆50Updated last year
- A sample project that includes implementation examples of UI animation for Unity UI (uGUI) using LitMotion and UniTask.☆57Updated 9 months ago