FishWoWater / CASTLinks
An unofficial and simplified implementation of SIGGRAPH 2025 best paper nominate: CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image, working in progress
☆189Updated 2 months ago
Alternatives and similar repositories for CAST
Users that are interested in CAST are comparing it to the libraries listed below
Sorting:
- [Neurips DB 2025] PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding☆90Updated 2 months ago
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned" (NeurIPS 2025)☆110Updated last month
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆74Updated 3 weeks ago
- A part-based 3D generation framework & the largest and most comprehensively annotated 3D part dataset.☆117Updated 3 weeks ago
- [ICCV 2025] Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆56Updated 6 months ago
- Mesh Silksong: Auto-Regressive Mesh Generation as Weaving Silk☆101Updated 5 months ago
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆98Updated 2 months ago
- ☆107Updated 3 months ago
- [NeurIPS 2025 Official Codes] Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards☆43Updated 3 months ago
- ☆76Updated 2 months ago
- Cupid: A 3D generator that links 2D image with camera☆159Updated last month
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆117Updated 2 months ago
- Official Implementation of Particulate: Feed-Forward 3D Object Articulation☆88Updated 3 weeks ago
- LATTICE: Democratize High-Fidelity 3D Generation at Scale☆194Updated last month
- ☆134Updated last year
- A single-GPU trainable unconditional mesh generative model☆86Updated 9 months ago
- ☆118Updated 5 months ago
- [3DV 2026] FastMesh: Efficient Artistic Mesh Generation via Component Decoupling☆111Updated last month
- Official code of paper: MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly.☆97Updated 3 months ago
- Official implementation of "3D representation in 512-Byte: Variational tokenizer is the key for autoregressive 3D generation"☆55Updated last year
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆229Updated last month
- A collection of unusual mesh processing algorithms.☆41Updated 6 months ago
- https://liuar0512.github.io/part123_official_page/☆77Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 9 months ago
- ☆60Updated 7 months ago
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆111Updated last month
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆73Updated this week
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation [SIGGRAPH 2025]☆195Updated 3 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Updated last year
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆41Updated 4 months ago