tbttfox / BlurHarmonics
A simplified mass/spring solver that lets you tweak parameters *AFTER* you run the solve.
☆9Updated 4 months ago
Alternatives and similar repositories for BlurHarmonics:
Users that are interested in BlurHarmonics are comparing it to the libraries listed below
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆19Updated 5 years ago
- Extend the maya channel box with searchability and colour☆17Updated 3 years ago
- tension map node for Maya☆39Updated 6 years ago
- Match sparse to dense animCurves in Autodesk Maya☆26Updated 7 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Automated Topology Tools☆21Updated 2 years ago
- Set of Maya nodes for operating on arrays of values☆23Updated 7 years ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆22Updated 9 years ago
- Maya node for computing speed of an input point☆15Updated 7 years ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- Maya Node implementing Parallel Frame Transport☆15Updated 5 years ago
- The C++ Simplex Plugins☆19Updated 2 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆14Updated 4 months ago
- An ID renew logic for modification tracking in Maya pipeline☆17Updated 6 years ago
- proof of concept of skinCluster for transforms☆34Updated 4 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆24Updated 7 years ago
- ☆17Updated 4 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆11Updated 9 years ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆35Updated 4 months ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆12Updated 2 years ago
- Lightweight open-source production tools for Maya☆26Updated last year
- plugin for maya to store deformations on a mesh☆17Updated 6 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 7 months ago
- ☆24Updated 5 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆17Updated 8 years ago