A simplified mass/spring solver that lets you tweak parameters *AFTER* you run the solve.
☆10Apr 15, 2026Updated 3 months ago
Alternatives and similar repositories for BlurHarmonics
Users that are interested in BlurHarmonics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A numpy based vector/transform library with a focus on 3d graphics☆23May 8, 2022Updated 4 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆12May 29, 2015Updated 11 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Aug 14, 2019Updated 6 years ago
- An ID renew logic for modification tracking in Maya pipeline☆17Oct 13, 2018Updated 7 years ago
- Short examples of uses of the PyQt/PySide application framework.☆11Apr 2, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated last year
- Autodesk Xgen Xpd to Usd curve conversion tool. Converts curve grooms via fileFormat plugin to BasisCurves☆27May 28, 2026Updated 2 months ago
- Simple pipeline tools for small game productions☆19Nov 17, 2019Updated 6 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13May 28, 2025Updated last year
- Maya hud plugin based on viewport 2.0☆37Sep 28, 2020Updated 5 years ago
- ☆37Oct 4, 2018Updated 7 years ago
- Maya Flag Formatter☆13Dec 2, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Maya custom locator node with a transparent shape.☆11Dec 10, 2018Updated 7 years ago
- Maya weighted blend matrix node☆16Sep 4, 2022Updated 3 years ago
- proof of concept of skinCluster for transforms☆37May 22, 2020Updated 6 years ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- Machine Learning Toolkit for Maya☆28Oct 4, 2016Updated 9 years ago
- Environment Variable "Maya.env" editor for Autodesk Maya☆26Jan 10, 2017Updated 9 years ago
- 自动将Delta Mush 的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- Utilize pytest with maya's inbuilt python interpreter to run tests☆13Sep 13, 2018Updated 7 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆25Nov 11, 2019Updated 6 years ago
- plugin for maya to store deformations on a mesh☆18Mar 28, 2018Updated 8 years ago
- Automated Topology Tools☆24Mar 1, 2022Updated 4 years ago
- proof of concept of machine learning rivet node☆58May 25, 2020Updated 6 years ago
- Maya camera lattice☆47Mar 7, 2021Updated 5 years ago
- ☆19Mar 24, 2020Updated 6 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆54Mar 20, 2020Updated 6 years ago
- Implementation of Deformation Transfer for Triangle Meshes by Sumner, Popovic and related tools.☆34Aug 21, 2020Updated 5 years ago
- ☆34Jun 2, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- SRT RBF Node for Maya 2020☆33Aug 31, 2022Updated 3 years ago
- Autodesk Maya cross-platform development environment with CMake☆34Dec 27, 2021Updated 4 years ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- Full mechanical rigging toolkit for Maya☆21Aug 7, 2025Updated 11 months ago
- The Simplex Blendshape UI from Blur Studio☆139Sep 17, 2025Updated 10 months ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆26Jan 1, 2018Updated 8 years ago
- tension map node for Maya☆43Aug 1, 2018Updated 7 years ago