mapbase-source / source-sdk-2013Links
This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.
☆284Updated 3 months ago
Alternatives and similar repositories for source-sdk-2013
Users that are interested in source-sdk-2013 are comparing it to the libraries listed below
Sorting:
- Source SDK 2013 Community Edition is a fork of the 2013 sdk repo of the source engine which fixes most of the things that were previously…☆251Updated 9 months ago
- Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.☆457Updated 2 months ago
- Useful tweaks and content for Source Engine Games☆145Updated this week
- Half-Life Asset Manager, a tool to view and edit Half-Life 1 models☆274Updated last year
- A tool to assist in the compiling of source engine maps☆241Updated 2 weeks ago
- Cross-platform Half-Life 1 map decompiler☆81Updated last year
- A editor for Valve's VMF maps.☆48Updated 2 weeks ago
- ☆94Updated 5 months ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆183Updated 2 years ago
- Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)☆126Updated last year
- A CLI/GUI tool to create, read, and write several pack file formats.☆570Updated 2 weeks ago
- Source 2013 for VS2022☆50Updated 2 years ago
- The 2013 edition of the Source SDK modified for Entropy : Zero.☆94Updated last week
- Several modern C++20 libraries for sanely parsing Valve formats.☆102Updated this week
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆169Updated 11 months ago
- Half-Life Texture Tools - create and view wad and spr files☆95Updated 7 months ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆253Updated last month
- AutoVTF is a C# Winforms program for working with VTF files in an intuitive and less tedious way☆70Updated last year
- Modules for working with Valve's Source Engine file formats.☆78Updated last week
- Visual editor for VMT files used in Source Engine☆198Updated 2 years ago
- Source code for GamepadUI for Half-Life 2 and friends.☆135Updated last year
- recreated env_cascade_light from CS GO based on env_projectedtexture☆41Updated last year
- A more convenient alternative to Blender Source Tools.☆168Updated 4 months ago
- Edit GoldSrc maps without decompiling☆152Updated 2 weeks ago
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.☆46Updated this week
- The Source 2 Pancake FPS Starter Kit.☆44Updated 5 years ago
- Screenspace pixel shader SDK for Source games☆110Updated last year
- Command-line tools for making/extracting Half-Life textures and sprites☆55Updated last month
- A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, T…☆466Updated 2 months ago
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆84Updated 3 months ago