Gibshooter / Map2Curve
A Generator for Goldsource based Map Files
☆14Updated 11 months ago
Alternatives and similar repositories for Map2Curve:
Users that are interested in Map2Curve are comparing it to the libraries listed below
- Map compile tools for the Half-Life engine☆66Updated 7 months ago
- MESS (Macro Entity Scripting System): a Half-Life level compile tool.☆28Updated 3 months ago
- Command-line tools for making/extracting Half-Life textures and sprites☆42Updated last week
- GoldSrc engine utilities.☆9Updated 3 months ago
- Half-Life SDK for making mods upon it☆38Updated last week
- A collection of GoldSrc mapping tools in one application☆17Updated last week
- Drop-in vehicle-physics mod for Quake☆18Updated last year
- Alkaline, a base-themed Quake mod. Includes QuakeC progs source and FGD file for mapping.☆28Updated last month
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 2 months ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆60Updated last year
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- ☆25Updated 2 years ago
- Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆76Updated 6 months ago
- a single-player refinement mod for id software's quake☆41Updated 2 weeks ago
- Half-Life Texture Tools - create and view wad and spr files☆86Updated last year
- Public release of Pathos Engine☆45Updated this week
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated last year
- ☆23Updated last year
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆18Updated 2 months ago
- Files and tools for using Trenchbroom to make Source engine mapsUpdated 3 years ago
- A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.☆30Updated 4 years ago
- .map exporter for Blender☆103Updated last year
- Simple QuakeC (MenuQC) UI system for FTEQW☆28Updated 4 months ago
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆14Updated last year
- Cross-platform Half-Life 1 map decompiler☆74Updated last year
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 2 years ago
- Trinity Rendering Engine☆16Updated last year
- Decompiler for many BSP formats☆55Updated 9 months ago
- ☆33Updated last month
- Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆29Updated 6 months ago