TheOverfloater / trinity-engineLinks
Trinity Rendering Engine
☆18Updated last year
Alternatives and similar repositories for trinity-engine
Users that are interested in trinity-engine are comparing it to the libraries listed below
Sorting:
- Source Code of Codename Borea mod for Half-Life☆13Updated last week
- Source Code of Half-Life: Planck Epoch☆16Updated 10 months ago
- Reupload of the unofficial Enhanced Source project. Initially developed as an improved Alien Swarm SDK, the project is now abandoned.☆10Updated last year
- Cross-platform Half-Life 1 map decompiler☆79Updated last year
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆96Updated 8 months ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆36Updated 10 months ago
- Edit GoldSrc maps without decompiling☆146Updated 3 weeks ago
- MESS (Macro Entity Scripting System): a Half-Life level compile tool.☆33Updated 2 weeks ago
- Game Instructor on Source SDK 2013.☆22Updated 4 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- My mod that adds some new features☆13Updated 2 years ago
- Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.☆21Updated last month
- Map compile tools for the Half-Life engine☆77Updated last year
- Command-line tools for making/extracting Half-Life textures and sprites☆49Updated this week
- ☆11Updated 3 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆14Updated 7 years ago
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.☆35Updated last week
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 3 years ago
- Half-Life 2 Deathmatch Bug fixes (HL2DM Bug fixes)☆10Updated 10 months ago
- Source SDK for Half-Life 1 (GoldSource)☆37Updated 3 months ago
- Half-Life SDK for making mods upon it☆48Updated this week
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆17Updated 3 years ago
- Zoner's Half-Life Tools☆12Updated 12 years ago
- library for sdk2013 mods to use if they so choose☆21Updated 7 months ago
- Half-Life Co-op mod☆32Updated last week
- TF2's engine ported to SDK2013MP☆13Updated 4 years ago
- Convert models from GoldSource engine to Source engine with AI☆16Updated 2 years ago
- Public release of Pathos Engine☆51Updated last month
- ACROHS - Lux Shader Project☆20Updated 7 months ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 5 years ago