NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修改了2年了,打算重新开源
☆77Feb 15, 2023Updated 3 years ago
Alternatives and similar repositories for old_NFShmServer
Users that are interested in old_NFShmServer are comparing it to the libraries listed below
Sorting:
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆83Aug 11, 2025Updated 6 months ago
- ARK is a lightweight, agile, elastic, distributed plugin framework written in C++,make it easier and faster to create your own applicatio…☆450Oct 17, 2022Updated 3 years ago
- wukong是一个高性能c++游戏服务器框架☆36Dec 26, 2025Updated 2 months ago
- Skynet ports to Windows (Visual Studio Version)☆12Nov 28, 2022Updated 3 years ago
- A lightweight game server framework implemented with Actor Model☆963Jan 25, 2026Updated last month
- 一个非常简单的用ECS+PB+KCP实现的帧同步Demo ,支持多客户端和服务器通信。☆15Feb 19, 2019Updated 7 years ago
- ☆41Feb 16, 2021Updated 5 years ago
- This client-plugins-project is written for kbengine(a MMOG engine of server)☆12Sep 1, 2021Updated 4 years ago
- 🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOB…☆58Feb 3, 2026Updated last month
- The Game Communication Environment (GCE) is an actor model framework for online game development.☆128Jul 25, 2017Updated 8 years ago
- kbengine的lua版unity客户端插件☆47Jul 6, 2018Updated 7 years ago
- MMO game server: Unity includes a 10,000 Player scene☆359Feb 5, 2024Updated 2 years ago
- 3D Engine 自己学习总结☆16Sep 7, 2021Updated 4 years ago
- grey sdk☆52Aug 10, 2021Updated 4 years ago
- 为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。☆20Jan 22, 2017Updated 9 years ago
- server app framework based on libatbus☆23Feb 13, 2026Updated 2 weeks ago
- A Realtime Dedicated Game Server.☆500Jun 10, 2025Updated 8 months ago
- KBEngine.executeRawDatabaseCommand()方法的ORM封装☆18Dec 17, 2017Updated 8 years ago
- Base Mydog remould , NodeJS Game Server ,Use TypeScript☆21May 18, 2024Updated last year
- 一个C++编写的基于websocket协议的棋牌游戏服务 器框架,运行于linux上,底层主要基于epoll,登录验证,注册,游戏框架基本全部做好,您只需要添加游戏逻辑就可以了☆85Aug 4, 2020Updated 5 years ago
- A C++ implementation of an industrial-grade high-performance asynchronous network library, based on asio, similar to Python's asyncio, de…☆62May 10, 2024Updated last year
- 轻量级的c++/lua服务器框架☆25Aug 2, 2021Updated 4 years ago
- lua-5.4.4-每行都加注释版本☆189Sep 16, 2025Updated 5 months ago
- Network-based Client Emulator for Mir4 Global, written in C#☆14Aug 27, 2024Updated last year
- A lua version of bgfx shaderc☆12Oct 1, 2017Updated 8 years ago
- A ESC FrameWork,using lockstep in networking☆13Jan 3, 2025Updated last year
- logagent是一个golang编写的高并发,高容错的分布式日志收集系统☆10Mar 23, 2019Updated 6 years ago
- asynchronous httpserver for kbengine using fd operation api of kbengine☆20Sep 1, 2019Updated 6 years ago
- RustProject☆69Sep 22, 2025Updated 5 months ago
- 从FairyGUI二次分发而来☆10Dec 23, 2025Updated 2 months ago
- A replay system with Entitas framework.☆14Oct 24, 2017Updated 8 years ago
- ☆12Oct 19, 2017Updated 8 years ago
- unity 手机网络游戏框架 连接 skynet☆11Feb 18, 2017Updated 9 years ago
- Windows system spy for Mouse, Keyboard and Gamepad(Joystick).☆15Jul 6, 2022Updated 3 years ago
- A lightweight online game framework☆26Jan 26, 2022Updated 4 years ago
- 这是 KBEngine 的 kst 分支,用于开发大型 MMORPG 游戏。根据实际的项目开发需要对 KBEngine 的特性进行扩展,例如飞行平台功能。并依托项目对 KBEngine 进行有针对性的深度压力测试,通过压测,得到KBEngine服务器的性能极限数据,得到了与…☆27Sep 22, 2025Updated 5 months ago
- Use kcp with asio and modern C++, support async_accept, async_connect, async_read, async_read_some and can use with asio coroutine.☆49Nov 27, 2024Updated last year
- 基于 actor 思路的服务器设计,有一个无缝地图示例以及效果展示视频☆79Nov 1, 2021Updated 4 years ago
- 一个C++的轻量级的分布式服务器引擎, 架构思想为一切皆service.☆483Dec 19, 2020Updated 5 years ago