sniper00 / moon
A lightweight game server framework implemented with Actor Model
☆829Updated last week
Alternatives and similar repositories for moon:
Users that are interested in moon are comparing it to the libraries listed below
- 《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。☆459Updated 3 years ago
- 游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴,…☆1,433Updated 7 months ago
- A Realtime Dedicated Game Server. 一个2018年写的测试网络同步的服务器demo☆499Updated last year
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆158Updated last week
- 一个C++的轻量级的分布式服务器引擎, 架构思想为一切皆service.☆479Updated 4 years ago
- 通用游戏服务器框架,支持多进程、多线程部署,支持TCP、WebSocket、Http协议☆336Updated 6 years ago
- ARK is a lightweight, agile, elastic, distributed plugin framework written in C++,make it easier and faster to create your own applicatio…☆446Updated 2 years ago
- a skynet implementation of MMO, server side of UnityMMO☆215Updated 3 years ago
- GameBookServer☆179Updated 4 years ago
- 帧同步 教程☆1,048Updated 4 years ago
- 基于C++17的lua/C++绑定库,以及lua的二进制序列化等辅助代码☆192Updated 3 years ago
- MMO game server: Unity includes a 10,000 Player scene☆341Updated 11 months ago
- A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.☆975Updated this week
- SparkServer是一个参照skynet设计的C#服务端框架,能够无缝整合到skynet集群机制中,也能自行组网,构建只有SparkServer节点的集群☆298Updated 7 months ago
- Area of Interest Library☆304Updated 12 years ago
- 对skynet无任何改动的windows版☆308Updated 3 months ago
- 基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a …☆858Updated 2 years ago
- 中文游戏服务器资源大全☆1,818Updated 9 months ago
- lua debug and code tools for VS Code☆1,296Updated 10 months ago
- Mini Distributed Game Server☆81Updated this week
- C++ implement encode, decode Protocol Buffers for Lua without code generation☆139Updated 2 months ago
- 基于Unity做的帧同步Demo,ECS架构☆1,038Updated 6 months ago
- A sample for skynet☆222Updated 8 years ago
- area of interest(AOI), Navigation-Mesh☆195Updated 6 years ago
- 这是一个仿制lua解释器的项目,我希望通过逐步实现lua解释器的各个部分,更加深刻地掌握lua的基本结构和运作原理。☆421Updated last year
- H2服务器引擎架构是轻量级的,与其说是引擎,个人觉得称之为平台更为合适。因为它封装的功能少之又少,但是提供了非常简洁方便的扩展机制,使得可以用C++、python、lua、js、php来开发具体的服务器功能。H2引擎的灵感来源于web服务器Apache。☆267Updated 2 years ago
- lua-5.4.4-每行都加注释版本☆179Updated last year
- A Lua module to work with Google protobuf☆1,774Updated 2 months ago
- BigWorld OSE 2014☆193Updated last year
- BigWorld Engine 2012 v2.0.1 vc2008sp1☆202Updated 2 years ago