nousxiong / gce
The Game Communication Environment (GCE) is an actor model framework for online game development.
☆128Updated 7 years ago
Alternatives and similar repositories for gce:
Users that are interested in gce are comparing it to the libraries listed below
- mmoarpg game server☆70Updated 10 years ago
- A lightweight online game framework☆96Updated 3 years ago
- aoi algorithm☆84Updated 10 years ago
- skynet框架C++移植版☆31Updated 6 years ago
- c++ implemention of pomelo-aoi☆25Updated 10 years ago
- A Game Server Engine based on Lua!☆72Updated 10 months ago
- area of interest(AOI), Navigation-Mesh☆196Updated 6 years ago
- Binding Protobuf 3 to Lua 5.3☆135Updated 4 years ago
- LUA to C++ Binding Library☆209Updated 12 years ago
- ☆61Updated 8 years ago
- ☆58Updated 6 years ago
- ☆73Updated 9 years ago
- 用skynet搭建的服务端框架☆149Updated 6 years ago
- Lua 5.2/5.3 hotfix. Hot update functions and keep old data.☆82Updated 6 years ago
- LUA to C++ Binding Library "lua_tinker" expand for c++11/14 and lua 5.3☆82Updated 5 months ago
- Mini Distributed Game Server☆84Updated this week
- skynet扩展支持websocket协议的netpack、gate、gateserver☆111Updated 6 years ago
- 一组供 lua 项目使用的公共库☆50Updated 4 years ago
- study cloudwu's skynet project☆59Updated 9 years ago
- 基于TCP的LUA集群通信组件☆25Updated 5 years ago
- tolua++ for Lua 5.2 and 5.3☆54Updated 8 years ago
- Serialize lua objects into a binary block☆142Updated 4 years ago
- service framework for game server using libatbus, libatapp, libcopp and etc.☆76Updated last week
- 敏感字过滤☆84Updated 6 years ago
- lua 与 C++ 编写的游戏服务器框架☆47Updated 9 years ago
- Skynet逻辑游戏服务器学习框架,用途:主要新人学习或业余学习,~当然可轻松用于卡牌,回合制,中小型游戏服务器或商业游戏也是可以的..大型多人在线游戏需要集群.这框架优点在于数据存储的简单方便的操作...这套框架的存储方式是广州某大公司python写的方式(当然他们的效率…☆67Updated 7 years ago
- A game server framework for c++11☆37Updated 4 years ago
- lua data structure same as redis sorted set☆168Updated 10 months ago
- skynet2016年下旬最新版本注释☆26Updated 8 years ago
- A game engine based on skynet☆232Updated last year