wukong是一个高性能c++游戏服务器框架
☆36Dec 26, 2025Updated 2 months ago
Alternatives and similar repositories for wukong
Users that are interested in wukong are comparing it to the libraries listed below
Sorting:
- Libcorpc is a high performance coroutine base RPC framework☆39Jan 28, 2026Updated last month
- server app framework based on libatbus☆23Feb 13, 2026Updated 2 weeks ago
- high performance net library for game server 适用于游戏项目的高性能网络库☆27Dec 2, 2025Updated 3 months ago
- 轻量级的c++/lua服务器框架☆25Aug 2, 2021Updated 4 years ago
- logagent是一个golang编写的高并发,高容错的分布式日志收集系统☆10Mar 23, 2019Updated 6 years ago
- slg_game_server for golang☆11Oct 12, 2018Updated 7 years ago
- 基于skynet引擎的回合制游戏基本架构☆27Nov 2, 2017Updated 8 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆77Feb 15, 2023Updated 3 years ago
- 从FairyGUI二次分发而来☆10Dec 23, 2025Updated 2 months ago
- HMX-Server分步式服务器框架,主要分为网关、登录、世界、场景、数据服务器,适用于大中小型项目☆28Sep 26, 2018Updated 7 years ago
- 基于skynet引擎的回合制游戏搭建☆31May 3, 2018Updated 7 years ago
- A lightweight game server implemented in Rust and Lua☆34Nov 20, 2025Updated 3 months ago
- The Nixy Library - A Lightweight C++ Library.☆42Feb 12, 2019Updated 7 years ago
- game server frame,Multiprocess multithreaded architecture, protobuf☆34Oct 19, 2017Updated 8 years ago
- A game server library for linux/windows(support TCP, UDP, HTTP(S) and Websocket,MySQL,redis) 一个简单但功能强大的跨平台(Win/Linux)游戏服务器框架.支持TCP,UDP,HT…☆65Feb 28, 2020Updated 6 years ago
- libuv kcp☆17Feb 20, 2023Updated 3 years ago
- opengl es 3.0 high performance 2d game engine c++20☆20May 17, 2024Updated last year
- c++异步io☆16Aug 14, 2023Updated 2 years ago
- 共享内存字典,使用共享内存存储数据,进程没了数据还 在☆18Jan 31, 2023Updated 3 years ago
- A C++ implemented stackful, asymmetric coroutine library.☆17Nov 21, 2020Updated 5 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆83Aug 11, 2025Updated 6 months ago
- epoll源码分析☆16Feb 17, 2016Updated 10 years ago
- ltio, a network io library with pluggable coroutine supported(just run task like goroutine)☆22Feb 18, 2024Updated 2 years ago
- C++ Asynchronous Networking and Computing Task Graph for LLMs☆42Oct 21, 2025Updated 4 months ago
- A Game Server Engine based on Lua!☆78Feb 20, 2026Updated last week
- 为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。☆20Jan 22, 2017Updated 9 years ago
- golang game server☆19Feb 3, 2024Updated 2 years ago
- Use kcp with asio and modern C++, support async_accept, async_connect, async_read, async_read_some and can use with asio coroutine.☆49Nov 27, 2024Updated last year
- 利用Boost Asio库开发的大并发量,高性能的网络通讯库,有线程池和即时,定时任务调度功能,负载均衡功能,可用于大并发量的客户端和服务端编程☆19Sep 27, 2020Updated 5 years ago
- 分布式服务器架构下的3v3团队对抗游戏☆46Jun 11, 2021Updated 4 years ago
- 一个C++编写的基于websocket协议的棋 牌游戏服务器框架,运行于linux上,底层主要基于epoll,登录验证,注册,游戏框架基本全部做好,您只需要添加游戏逻辑就可以了☆85Aug 4, 2020Updated 5 years ago
- 帧同步☆23Mar 19, 2018Updated 7 years ago
- Simple 2D Game Engine powered by OpenGL and Lua☆20Nov 3, 2015Updated 10 years ago
- c++ windows棋牌服务器框架,包含斗地主游戏☆25Jun 11, 2020Updated 5 years ago
- Code by c++ . Net mode can run in windows with iocp and linux with epoll. It's so cool so you can try it☆36Jun 29, 2022Updated 3 years ago
- SLG的六边形地图编辑器☆24Mar 26, 2019Updated 6 years ago
- C++20 template metaprogramming, stateful template metaprogramming and concurrent workflow adaptation library☆28Jul 7, 2024Updated last year
- Redis high available solution for c++☆29Jan 15, 2026Updated last month
- A high performance network framework written in c++ (support tcp and http)☆25Jun 17, 2023Updated 2 years ago