xexlax / CG_Project1
☆24Updated 3 years ago
Alternatives and similar repositories for CG_Project1:
Users that are interested in CG_Project1 are comparing it to the libraries listed below
- 喷射战士2 Demo☆50Updated 4 years ago
- Group Member: KeyueXu, SijieHu, YuchengJin, JunxinQiao, ZhaoxiangQin, HanYang☆57Updated 4 years ago
- Simple cloth simulation with OpenGL.☆62Updated 2 years ago
- SRenderer is a software rasterization renderer☆140Updated 2 years ago
- Some study notes.☆36Updated 2 years ago
- 本项目参考自教程《Ray Tracing in One Weekend》,使用CPU多线程加速,结合ImGUI显示渲染结果。☆88Updated 4 years ago
- Vulkan Quick Start☆126Updated 3 years ago
- 《现代OpenGL保姆级课程》的课件专用仓库☆74Updated 8 months ago
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆85Updated 10 months ago
- GAMES101、GAMES202作业全解☆202Updated last year
- ☆78Updated 11 months ago
- GAMES 101.☆55Updated 3 years ago
- My cpu offline renderer for learning.☆138Updated last month
- A Tiny renderer based on OpenGL and ImGui☆45Updated 7 months ago
- notes and related materials for GAMES103☆69Updated 2 years ago
- GPU加速-光线追踪-基于物理渲染器☆44Updated last year
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆146Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆90Updated 3 years ago
- rewrite Ray Tracing in a Weekend☆17Updated 5 years ago
- A Neural Volumetric Renderer☆219Updated 3 weeks ago
- (已完结)基于GLSL着色器实现的光线追踪器的详细构建教程,包含复杂模型读写显示与BVH树加速。☆17Updated last year
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆265Updated 2 years ago
- 中国科学技术大学《计算机图形学》课程作业☆39Updated 4 years ago
- Fluid Simulation Using Stable-Fluid Method☆26Updated 6 months ago
- My render engine playground.☆51Updated last year
- ☆69Updated 3 years ago
- 2d物理引擎☆36Updated last year
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆76Updated 10 months ago
- Research Oriented Physically Based Renderer☆59Updated 2 months ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆72Updated 2 years ago