A C++/Go KCP implement. KCP C++ is driven by libevent, which has the same abstraction as the TCP connection.
☆28Sep 1, 2020Updated 5 years ago
Alternatives and similar repositories for kcp-conn
Users that are interested in kcp-conn are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- slg_game_server for golang☆11Oct 12, 2018Updated 7 years ago
- libuv kcp☆17Feb 20, 2023Updated 3 years ago
- go 语言开发的服务器模板,可与 acl_master 服务器框架深度集成☆21Nov 5, 2024Updated last year
- golang游戏服务器框架☆19Jul 11, 2016Updated 9 years ago
- go调用c++ recast nav☆16Nov 29, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- WinHTTP wrapper and logger☆11Apr 28, 2015Updated 10 years ago
- 基于libevent的媒体转发服务器☆12Mar 10, 2021Updated 5 years ago
- nano javascript WebSocket client SDK for egret engine.☆10Oct 10, 2017Updated 8 years ago
- 基于folly、wangle和proxygen的c++11基础库☆11Apr 29, 2018Updated 7 years ago
- Libco 源码分析☆30Dec 17, 2018Updated 7 years ago
- c++11实现的一个实用的轻量级跨平台多线程actor框架,支持pull和push接口,支持基于协程的异步调用,目前只支持本地消息传递☆22Jan 2, 2024Updated 2 years ago
- SLG的六边形地图编辑器☆24Mar 26, 2019Updated 7 years ago
- Starx .Net client library☆11Aug 1, 2016Updated 9 years ago
- Specialized 2D/3D R-Tree library for Go☆11May 31, 2017Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- 用libevent和共享内存实现的一个游戏server☆13May 9, 2025Updated 11 months ago
- unit testing utilities for Go☆11Sep 17, 2017Updated 8 years ago
- 一个Golang搭建的游戏服务器框架☆14Dec 15, 2015Updated 10 years ago
- Area of Interest Library☆26Mar 9, 2024Updated 2 years ago
- High Loaded TCP/UDP/SSL client-server via IOCP☆15Apr 5, 2018Updated 8 years ago
- UDP to TCP tunnel for sending datagrams through weak network☆12Jan 31, 2013Updated 13 years ago
- Android 滑动验证☆10Sep 7, 2016Updated 9 years ago
- Library of scriptable object types for Unity.☆20Oct 7, 2022Updated 3 years ago
- Utility classes for caching and unloading assets such like textures☆18Oct 4, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- server app framework based on libatbus☆22Apr 1, 2026Updated 2 weeks ago
- Code for the live demo dashboards built with Kitto☆10Aug 13, 2018Updated 7 years ago
- CppNetty project – a port of netty, event-driven asynchronous network application framework☆16Mar 14, 2021Updated 5 years ago
- Golang Area-Of-Interest (AOI) Implementations☆26Aug 4, 2018Updated 7 years ago
- Let's party like ethernet in 1999.☆19Sep 6, 2014Updated 11 years ago
- 国密算法sm1,sm2,sm3,sm4算法源码☆12Feb 19, 2018Updated 8 years ago
- leveldb FUSE filesystem☆17May 15, 2014Updated 11 years ago
- webqq API for Golang☆31Jul 24, 2017Updated 8 years ago
- A header-only C++ wrapper of libevent2☆29Feb 25, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆13May 22, 2018Updated 7 years ago
- c++11 framework for building server☆13Feb 15, 2022Updated 4 years ago
- Games☆34Dec 14, 2018Updated 7 years ago
- Eurobot-NTNU 2012 A* implementation☆28Jun 22, 2012Updated 13 years ago
- 基于Unity,在1ms内渲染大规模植被☆66Jan 19, 2026Updated 3 months ago
- luci application for yt-dlp☆13Jun 2, 2024Updated last year
- A 2048 Canvas Game.☆15Nov 18, 2018Updated 7 years ago