xiaonanln / go-aoiView external linksLinks
Golang Area-Of-Interest (AOI) Implementations
☆26Aug 4, 2018Updated 7 years ago
Alternatives and similar repositories for go-aoi
Users that are interested in go-aoi are comparing it to the libraries listed below
Sorting:
- Area of Interest Library☆26Mar 9, 2024Updated last year
- go调用c++ recast nav☆16Nov 29, 2019Updated 6 years ago
- runtime monkey patching in Go using plugin / dynamic hotfix / 热更新 / 热修复☆37May 15, 2022Updated 3 years ago
- game server frame,Multiprocess multithreaded architecture, protobuf☆34Oct 19, 2017Updated 8 years ago
- golang手游服务器网络框架☆21May 1, 2025Updated 9 months ago
- 状态同步实现io游戏☆12Nov 27, 2018Updated 7 years ago
- Area-Of-Interest (AOI) 十字链表法和灯塔法☆12Jun 9, 2021Updated 4 years ago
- logagent是一个golang编写的高并发,高容错的分布式日志收集系统☆10Mar 23, 2019Updated 6 years ago
- slg_game_server for golang☆11Oct 12, 2018Updated 7 years ago
- 由【Golang语言游戏服务器】社区建立,如果有疑问可以直接联系彬哥,一起交流讨论!☆22Jan 12, 2021Updated 5 years ago
- 基于 actor 思路的服务器设计,有一个无缝地图示例以及效果展示视频☆79Nov 1, 2021Updated 4 years ago
- LollipopUnity 采用帧同步,通信方式kcp ,数据格式protobuf;目前在构建中,计划2021年1月1日全部公布☆11Sep 22, 2020Updated 5 years ago
- 基于skynet引擎的回合制游戏搭建☆31May 3, 2018Updated 7 years ago
- io类开房间游戏类型,服务器使用golang,客户端使用cocos creator☆246Nov 13, 2024Updated last year
- c++ implemention of pomelo-aoi☆25Apr 21, 2014Updated 11 years ago
- Server for tanks battle game on golang☆22Jun 23, 2014Updated 11 years ago
- golang behavior tree,from https://github.com/behavior3☆297Nov 15, 2024Updated last year
- 这是迁移erlang到golang的一个项目,Golang处理IO,定时器,热更新等。lua处理逻辑,集成JIT来执行lua。☆15Sep 6, 2020Updated 5 years ago
- Libcovevent is a async-I/O library, but it provide APIs for sync style programming in C++.☆16Sep 27, 2018Updated 7 years ago
- A gateway for games with stream multiplexing☆247Oct 20, 2023Updated 2 years ago
- A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.☆155Jan 25, 2026Updated 3 weeks ago
- 改编自pitaya的golang游戏库☆18Jul 22, 2024Updated last year
- A helper library for creating and managing pools of objects in Lua.☆15Apr 17, 2016Updated 9 years ago
- Actor gameserver framework based on golang☆18Jun 2, 2023Updated 2 years ago
- Golang Distributed MMO Game Server☆19Feb 23, 2020Updated 5 years ago
- a sidecar for cloudwu skynet☆43Feb 21, 2025Updated 11 months ago
- Area of Interest Library☆310Jun 26, 2012Updated 13 years ago
- server app framework based on libatbus☆23Feb 6, 2026Updated last week
- 详细介绍了IO模型☆22Jan 5, 2018Updated 8 years ago
- An extensible Behavior Tree library in Go.☆21Mar 20, 2024Updated last year
- 回合制游戏Demo☆20Apr 5, 2023Updated 2 years ago
- ☆18May 14, 2017Updated 8 years ago
- game services based on micro service☆85Dec 27, 2023Updated 2 years ago
- Scalable game server framework with clustering support, code notes. pitaya游戏服务器代码注释☆139Mar 7, 2023Updated 2 years ago
- 游戏服务器基础框架。☆21Jul 3, 2017Updated 8 years ago
- 基于 leaf改的一款游戏框架☆19May 30, 2018Updated 7 years ago
- NetCore-Go 是一个功能丰富、高性能的 Go 语言网络库,提供了完整的网络编程解决方案,包括 TCP/UDP 服务器、WebSocket、HTTP 服务器、RPC、gRPC、KCP 协议支持,以及服务发现、负载均衡、配置管理、日志系统和监控指标等企业级功能。☆39Sep 20, 2025Updated 4 months ago
- 分布式服务器架构下的3v3团队对抗游戏☆46Jun 11, 2021Updated 4 years ago
- 快节奏多人联网游戏,UGK-Server:unity、go、kcp server 。 服务器使用微服务架构,服务器端游戏逻辑需要物理碰撞、寻路的使用Unity、C#开发,其他使用Go开发。 对应客户端ugk-client。 实现原理和腾讯合金弹头 如出一辙☆93Nov 23, 2024Updated last year