wuziq / ggpofbaLinks
This repo holds ggpofba source from ggpo.net, as well as updates and info for building it.
☆27Updated 11 years ago
Alternatives and similar repositories for ggpofba
Users that are interested in ggpofba are comparing it to the libraries listed below
Sorting:
- A Networking Library for Games☆31Updated 11 years ago
- SLED (Script Language Editor and Debugger)☆155Updated 10 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆63Updated 7 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- World viewers for Elder Scrolls games in the Unity game engine.☆93Updated 7 years ago
- Gaffer's Network compression challenge☆99Updated 10 years ago
- A vertex-color mesh builder tool for skyboxes and static geometry, as seen in HomeWorld 2 .HOD files☆89Updated 10 years ago
- Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release☆261Updated 12 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated last year
- ☆40Updated 8 years ago
- Collection of game development related white papers☆183Updated 8 years ago
- Open-source voxel editor and toolchain☆128Updated 10 years ago
- A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.☆83Updated 10 years ago
- Rising Thunder Community Edition Server☆101Updated 3 years ago
- An open source, cross-platform game engine designed for indie developers.☆161Updated last year
- Sprite processor to allow dynamic recolouring☆26Updated 9 years ago
- A constraint-based random number generater for use in games☆54Updated 11 years ago
- Unfinished Zelda-like survival/adventure game☆30Updated 7 years ago
- ☆102Updated 11 years ago
- The blizzard module for premake☆25Updated 8 years ago
- A texture compression algorithm for sprite sheets that allows decompression on the GPU during rendering.☆110Updated 11 years ago
- GPU shader version of HQx filter☆49Updated 4 years ago
- An experimental framework for low latency, high fps multiplayer games☆177Updated 12 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆133Updated 12 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, bla…☆203Updated 7 years ago
- Unity's fork of Buildbot, a Python-based continuous integration testing framework!☆140Updated 7 years ago
- Entity Position Interpolation Code☆57Updated 6 years ago
- Lessons learnt from hunting jitter issues☆62Updated 7 years ago
- Open-source Unity re-implementation☆53Updated 9 years ago