wuziq / ggpofbaLinks
This repo holds ggpofba source from ggpo.net, as well as updates and info for building it.
☆28Updated 10 years ago
Alternatives and similar repositories for ggpofba
Users that are interested in ggpofba are comparing it to the libraries listed below
Sorting:
- SLED (Script Language Editor and Debugger)☆153Updated 10 years ago
- A Networking Library for Games☆32Updated 11 years ago
- Gaffer's Network compression challenge☆97Updated 10 years ago
- World viewers for Elder Scrolls games in the Unity game engine.☆93Updated 7 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- Entity Position Interpolation Code☆58Updated 6 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- Source code examples for online book "Networking for Game Programmers" by Glenn Fiedler☆90Updated 4 years ago
- Sprite processor to allow dynamic recolouring☆26Updated 8 years ago
- GPU shader version of HQx filter☆48Updated 3 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆133Updated 11 years ago
- Source code for gafferongames.com☆150Updated last year
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆22Updated 8 years ago
- A vertex-color mesh builder tool for skyboxes and static geometry, as seen in HomeWorld 2 .HOD files☆87Updated 10 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆63Updated 7 years ago
- ☆40Updated 8 years ago
- KopiLua updated to Lua 5.1.5☆71Updated 4 years ago
- Unity3d UDP networking library focused on high-CCU, multi-server architecture.☆112Updated 10 years ago
- Gridpath is a MIT licensed multithreaded 2D implementation of A*☆35Updated 2 years ago
- FRONTIERS source code☆37Updated 7 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 9 years ago
- XNA Implementation for Mono based platforms☆115Updated 13 years ago
- Collection of game development related white papers☆181Updated 8 years ago
- Unity3D, node based procedural texture generator☆82Updated 6 years ago
- An example fighting game demonstrating how to implement rollback based netcode.☆86Updated 4 years ago
- Free art for games generated from 3D voxel models.☆35Updated 3 weeks ago
- A resources viewer for all versions of Shadow of the Colossus Game. You can also export 3D models or textures.☆29Updated 11 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- Load Quake 3 maps into Unity3D☆83Updated 10 years ago
- An open source, cross-platform game engine designed for indie developers.☆161Updated last year