Load Quake 3 maps into Unity3D
☆83Jun 9, 2015Updated 11 years ago
Alternatives and similar repositories for uQuake3
Users that are interested in uQuake3 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Load Quake 1 .bsp maps into Unity3D☆65Jul 25, 2023Updated 3 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆107Apr 19, 2026Updated 6 months ago
- Blender addon that imports Quake BSP files☆114Jun 30, 2022Updated 4 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆36Mar 21, 2022Updated 4 years ago
- Public release of BallisticNG's internal lightmapper tool.☆21Nov 16, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A port of the Quake III strafe jumping mechanics to Unity3D☆302Sep 4, 2021Updated 5 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆119Jun 13, 2023Updated 3 years ago
- iddevnet.com mirror☆14Apr 17, 2024Updated 2 years ago
- Unity libs for working with Doom, also my Doom engine: NaSTY☆97Jun 26, 2019Updated 7 years ago
- Hexen 2 Single Player modification to make more fast paced and more RPG like.☆13Feb 1, 2026Updated 9 months ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆94Nov 21, 2022Updated 3 years ago
- BSP map tools for Unity game engine.☆78May 29, 2022Updated 4 years ago
- ☆10May 28, 2019Updated 7 years ago
- ☆18Jan 23, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Blender plugin to import / export Quake 1 and Hexen models☆28May 19, 2026Updated 5 months ago
- Noesis Inter-Quake Export (IQE) plugin☆12Nov 30, 2016Updated 9 years ago
- [ABANDONED] Call of Duty 2™ Multiplayer Windowed Mode☆15Jan 15, 2020Updated 6 years ago
- A disassembly of the game "Shining Force CD" for documentation and fan-project purposes.☆15Sep 1, 2015Updated 11 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Sep 20, 2020Updated 6 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Mar 12, 2015Updated 11 years ago
- A plugin for Rich Whitehouse's Noesis to import and export Alan Wake 2 and FBC Firebreak .tex files.☆12Aug 2, 2025Updated last year
- trivial tool to remap "fullbright" colours in quake texture wads☆23Jan 25, 2024Updated 2 years ago
- An attempt to bring Quake II movement physics to Unity engine.☆124May 1, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Tools & code for use with Crystal Dynamics developed games.☆18Jun 24, 2026Updated 4 months ago
- Voxel based MMORPG game☆18Dec 28, 2014Updated 11 years ago
- A WIP level viewer using three.js for Tomb Raider Legend and Anniversary☆17May 25, 2024Updated 2 years ago
- Sonic Spinball Disassembly☆41Nov 28, 2019Updated 6 years ago
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆108Oct 8, 2026Updated 3 weeks ago
- Psx Final Doom Reverse Engineering By [GEC]☆41May 30, 2025Updated last year
- Unity Asset Store Package Promotion Guidelines.☆18Sep 21, 2017Updated 9 years ago
- Microsoft DirectX 8.0 Software Development Kit☆20Jan 1, 2023Updated 3 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆163Jan 8, 2026Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Jul 9, 2021Updated 5 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆15Jul 11, 2020Updated 6 years ago
- The source code to VVVVVV! http://thelettervsixtim.es/☆17Dec 24, 2020Updated 5 years ago
- N64 Decompilation Project☆26Jun 12, 2022Updated 4 years ago
- .map exporter for Blender☆136Jan 22, 2024Updated 2 years ago
- ☆23Mar 7, 2017Updated 9 years ago
- iQue Player content decrypter and key extractor☆21Mar 16, 2020Updated 6 years ago