DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU
☆25Feb 24, 2023Updated 3 years ago
Alternatives and similar repositories for dcgrid
Users that are interested in dcgrid are comparing it to the libraries listed below
Sorting:
- A simple BVH data structure.☆23Nov 12, 2025Updated 3 months ago
- Multi-threaded SDF generation via hp approximation in C++☆13Jun 22, 2024Updated last year
- A reference implementation of the SIGGRAPH 2022 paper, "Fast Evaluation of Smooth Distance Constraints on Co-Dimensional Geometry"☆11Nov 26, 2024Updated last year
- Working with images in frequency space☆10Nov 5, 2020Updated 5 years ago
- Deferred Renddering engine in C++/DX11☆17Apr 21, 2013Updated 12 years ago
- GPU Smoke Simulation in WebGL☆15May 29, 2019Updated 6 years ago
- PyData NYC 2015 tutorial examples☆12Feb 15, 2016Updated 10 years ago
- Multi-GPU implementation of the DUGKS method.☆16Feb 27, 2024Updated 2 years ago
- CFD assignment 2D incompressible Navier-Stokes solver☆14Sep 24, 2016Updated 9 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Jun 4, 2025Updated 8 months ago
- ☆18Oct 21, 2025Updated 4 months ago
- A CUDA BVH Build And Query Library☆47Feb 22, 2026Updated last week
- An alternative to Boost.MPI for a user friendly C++ interface for MPI (MPICH).☆19Feb 24, 2018Updated 8 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Apr 30, 2018Updated 7 years ago
- Testing various BCn texture format decoding libraries☆16Sep 19, 2022Updated 3 years ago
- A C++ implementation of the lattice Boltzmann reference map technique (LBRMT)☆21Feb 5, 2025Updated last year
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆174Sep 11, 2025Updated 5 months ago
- GPU-accelerated, out-of-core volume rendering library.☆20Nov 10, 2023Updated 2 years ago
- This is a fast GPU SPH framework☆21Jul 6, 2025Updated 7 months ago
- ☆184Jan 22, 2024Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆50Dec 17, 2025Updated 2 months ago
- Interactive parallel fluid dynamics☆25Mar 20, 2017Updated 8 years ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Jan 14, 2017Updated 9 years ago
- Library for the GPU-accelerated spatial indexing and processing of particles in 2D and 3D with OpenCL. Currently offers trees based on sp…☆27Aug 5, 2024Updated last year
- An OpenMP runtime implemented using HPX☆24Aug 4, 2022Updated 3 years ago
- Scientific Computing Template Library☆27Updated this week
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Dec 26, 2021Updated 4 years ago
- PolyClipper provides methods to clip arbitrary polygons (in 2D) and polyhedra (in 3D) by planes.☆25Dec 15, 2025Updated 2 months ago
- a wavelet-based multifractal image analysis tool implementing the WTMM (Wavelet Transform Modulus Maxima) method.☆11Feb 1, 2020Updated 6 years ago
- A 3d smoke simulation program with volume rendering☆23Jun 11, 2018Updated 7 years ago
- An early development version of the GigaVoxels library.☆30Mar 23, 2017Updated 8 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Jul 21, 2022Updated 3 years ago
- ☆56Dec 14, 2025Updated 2 months ago
- AMD separable filter sample based on DirectX 11☆26Sep 6, 2016Updated 9 years ago
- Arithmetic for morton ordering☆32Jan 22, 2017Updated 9 years ago
- Template for starting CUDA/C++ project using CMake with Github Action for CI☆31Jun 25, 2025Updated 8 months ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Nov 22, 2013Updated 12 years ago