wouterraateland / dcgridLinks
DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU
☆22Updated 2 years ago
Alternatives and similar repositories for dcgrid
Users that are interested in dcgrid are comparing it to the libraries listed below
Sorting:
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Optimization-based implicit material point method☆47Updated 8 months ago
- A concise 2D implementation of Müller's interactive smoothed particle hydrodynamics (SPH) paper in C++☆61Updated 2 years ago
- A library for various continuous collision detection algorithms.☆59Updated 2 years ago
- A research-oriented fluid solver for computer graphics☆55Updated last year
- PIC/FLIP/APIC fluid simulation☆37Updated 3 years ago
- A simple BVH data structure.☆18Updated last year
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆100Updated 5 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆120Updated last year
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆111Updated 6 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆57Updated 8 months ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆83Updated 2 years ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆77Updated 6 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆50Updated 5 months ago
- An open source GPU based SPH simulation with support for spatial adaptivity☆89Updated 5 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated 2 months ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆79Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆47Updated 3 months ago
- OpenVDB fluid simulation using Material Point Method☆15Updated 7 years ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆53Updated last month
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010☆18Updated 10 years ago
- Particle sampling with SPH-based relaxation.☆15Updated 6 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆38Updated 2 years ago
- Brandon Pelfrey's SPH fluid simulation tutorial☆60Updated 6 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆169Updated last month
- A Parallel Fluid Solver and Renderer on the GPU☆63Updated 4 years ago
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆59Updated last year
- A program for rendering hexahedral meshes in the form of transparent volumes.☆13Updated 2 months ago
- ☆51Updated last year