worldbench / surveyLinks
π 3D and 4D World Modeling: A Survey
β404Updated last week
Alternatives and similar repositories for survey
Users that are interested in survey are comparing it to the libraries listed below
Sorting:
- This is the repository that contains source code for the PhysGen3D.β223Updated last week
- [CORL 2025 Oral]One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation.β368Updated last month
- Official implementation of "DepthLab: From Partial to Complete"β514Updated 7 months ago
- The implementation of SUNDAE: Spectrally Pruned Gaussian Fields with Neural Compensationβ166Updated last year
- Official implementation of "Next-Scale Autoregressive Models are Zero-Shot Single-Image Object View Synthesizers"β46Updated 6 months ago
- [ICCV 2025] DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generationβ135Updated last month
- β264Updated last week
- The Most Faithful Implementation of Segment Anything (SAM) in 3Dβ342Updated last year
- Official implementation for SlimmeRF: Slimmable Radiance Fields (3DV 2024 Best Paper)β147Updated last year
- β137Updated 5 months ago
- β146Updated 9 months ago
- [T-PAMI 2025] SceneTracker: Long-term Scene Flow Estimation Networkβ125Updated 3 months ago
- Official code of Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingβ114Updated last month
- A Unified Driving World Model for Future Generation and Perceptionβ118Updated 2 months ago
- [CVPR 2025] UniScene: Unified Occupancy-centric Driving Scene Generationβ417Updated 2 weeks ago
- β664Updated 4 months ago
- Official implementation for paper: InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorβ531Updated last year
- [ICRA 2023] From Semi-supervised to Omni-supervised Room Layout Estimation Using Point Cloudsβ109Updated 2 years ago
- ICCV 2025 | TesserAct: Learning 4D Embodied World Modelsβ332Updated last month
- [ICLR 2025, Oral] EmbodiedSAM: Online Segment Any 3D Thing in Real Timeβ569Updated 4 months ago
- [SIGGRAPH 2025] Officially implement of the paper "Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussiβ¦β147Updated 4 months ago
- [CVPR 2025, All Strong Accept] TSP3D: Text-guided Sparse Voxel Pruning for Efficient 3D Visual Groundingβ219Updated 3 months ago
- 4DNeX: Feed-Forward 4D Generative Modeling Made Easyβ582Updated this week
- [ICCV 2023 Oral] Pytorch Implementationβ89Updated last year
- [TPAMI] Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstructionβ144Updated last year
- Monocular Depth Estimation Toolbox and Benchmark. [Arxiv'24 ScaleDepth, TCSVT'24 Plane2Depth, TIP'24 Binsformer]β86Updated 8 months ago
- [ICRA 2025] PUGS: Zero-shot Physical Understanding with Gaussian Splatting.β96Updated 6 months ago
- [ACMMM 2025] Officially implement of the paper "DriVerse: Navigation World Model for Driving Simulation via Multimodal Trajectory Promptiβ¦β208Updated 4 months ago
- [ICLR 2025 Spotlight] Official implementation for "DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes"β216Updated last month
- Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solidsβ133Updated last year