williammalo / hsluv-glsl
☆41Updated 7 years ago
Alternatives and similar repositories for hsluv-glsl:
Users that are interested in hsluv-glsl are comparing it to the libraries listed below
- ☆29Updated 2 months ago
- Save PNG frames from Shadertoy☆59Updated 4 months ago
- Tired of doing math to get normals in your vertex shader? Same.☆43Updated last year
- Make your own custom ScreenSaver in linux using GlslViewer☆47Updated 3 years ago
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆40Updated 9 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆154Updated 2 weeks ago
- Script to convert bonzomatic glsl fragment shaders to shadertoy☆13Updated 2 years ago
- A web instrument that allows you to make music by tending to a virtual garden☆25Updated 3 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 4 years ago
- Real-time collaborative GLSL livecode editor☆48Updated 10 months ago
- Framework for 4k demos.☆17Updated 2 years ago
- UW Computer Graphics: Resources for learning graphics programming - Demos at☆16Updated 2 years ago
- anti-alias smoothstep utility function☆149Updated 10 years ago
- Geo-Astronomical library for artist☆65Updated this week
- Sculpting with symmetry☆18Updated 4 years ago
- Codes (mostly shaders) written during the events (e.g. Cookie Parties, live coding jams).☆42Updated last year
- ☆25Updated 5 years ago
- SmoothLife on the GPU, via regl☆43Updated 5 years ago
- A general porpose OpenGL app library☆122Updated 2 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆98Updated 2 years ago
- C++ library and editor for interactive shader format☆18Updated 5 years ago
- Export hydra-synth as Metal shader (WIP).☆16Updated 4 years ago
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆38Updated 2 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆104Updated 4 years ago
- A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal ren…☆60Updated 4 years ago
- post-processing library that merges many effects into few shader passes☆17Updated 2 years ago
- Digital content creation tool for demoscene and live coding.☆32Updated 3 years ago
- A virtual machine for creating visual live coding languages☆37Updated last year
- A collection of modifiers and operations for distance field equations☆114Updated 4 years ago
- ☆52Updated 3 years ago