connorbell / ShaderChainLinks
Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain
☆58Updated 5 years ago
Alternatives and similar repositories for ShaderChain
Users that are interested in ShaderChain are comparing it to the libraries listed below
Sorting:
- ☆66Updated 8 years ago
- A Processing library providing physically based rendering and materials☆45Updated 4 years ago
- WebGL setup for rendering multi-pass shader networks, optimized for complex texture/image processing☆94Updated 7 years ago
- Poisson filling shader for OpenFrameworks☆58Updated 5 years ago
- Framebuffers for p5.js☆28Updated 3 years ago
- Real-time collaborative GLSL livecode editor☆53Updated last year
- A JavaScript library that compiles GLSL ray marchers.☆214Updated last month
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated 2 years ago
- Ray marching experiments☆21Updated 9 months ago
- ☆96Updated 2 years ago
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- A personal toolkit for Java/Processing projects☆189Updated last month
- script to generate HeN ipfs app exports of GLSL shaders☆23Updated 3 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆54Updated 3 years ago
- ☆52Updated 11 months ago
- GLSL Shader examples for Processing☆40Updated 8 years ago
- ☆152Updated 2 years ago
- ☆88Updated 6 years ago
- As part of CODAME Code Art Together, a series of ART+TECH e-vents, with Char Stiles☆43Updated 5 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- ☆48Updated 2 years ago
- cppsketch for openFrameworks - see here: https://github.com/elf-audio/cppsketch☆23Updated 5 years ago
- ☆73Updated last year
- Experiments with the physarum transport model in three.js☆111Updated 5 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Collaborative creative coding☆37Updated 3 years ago
- ShaderToy boilerplate for Processing 3, Unity☆63Updated 4 years ago
- ☆65Updated 5 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆72Updated 5 years ago