zig-gamedev / zmeshLinks
Zig library for loading, generating, processing and optimising triangle meshes.
☆15Updated 3 weeks ago
Alternatives and similar repositories for zmesh
Users that are interested in zmesh are comparing it to the libraries listed below
Sorting:
- Performance markers for Tracy Frame Profiler in Zig.☆26Updated last month
- A game engine written in zig☆35Updated 6 months ago
- simple triangle displayed using vulkan, xcb, and zig☆130Updated last year
- DarknessFX Zig templates, projects, programs, libs and tools.☆46Updated last month
- A glTF parser for Zig codebase.☆86Updated last month
- ☆12Updated 2 years ago
- A spectral path tracer built with Zig + Vulkan☆136Updated 2 weeks ago
- OpenGL binding generator based on the opengl registry☆119Updated 3 months ago
- ☆145Updated this week
- An implementation of vkguide.dev in the zig programming language☆153Updated last month
- windowed i/o☆42Updated this week
- Glslang ported to be usable via Zig's build system.☆60Updated 2 months ago
- Toying with vulkan and zig☆54Updated 2 months ago
- OpenCL bindings for Zig☆17Updated 2 months ago
- A zig based Imgui Application framework☆117Updated 8 months ago
- A thin, idiomatic wrapper for GLFW. Written in Zig, for Zig!☆131Updated last month
- Zig build package and bindings for https://github.com/ocornut/imgui and optional extras.☆77Updated this week
- Open Asset Importer Library built with Zig☆24Updated 3 weeks ago
- Zig OpenGL binding generator☆139Updated 3 weeks ago
- Zig bindings for ocornut/imgui, generated using cimgui/cimgui☆118Updated last year
- Zig build package and bindings for GLFW☆43Updated 3 weeks ago
- A fork of KhronosGroup/Vulkan-Headers that adds zig binding generation☆17Updated 4 years ago
- SIMD math library for Zig game developers☆68Updated last month
- Zig language bindings for the ENet library☆13Updated 3 years ago
- An ECS API for Zig!☆35Updated 2 weeks ago
- When zig meets bgfx.☆25Updated 3 weeks ago
- Write PlayStation 2 homebrew in Zig!☆17Updated last year
- Zig linear mathemathics☆236Updated last month
- Software Implementation of OpenGL 3.3 spec☆22Updated 2 years ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆73Updated last year