ArsKozlov / p4python
P4Python module compiled for Maya
☆11Updated 9 months ago
Alternatives and similar repositories for p4python:
Users that are interested in p4python are comparing it to the libraries listed below
- Mesh shaped controls for Maya☆38Updated 9 months ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 9 months ago
- ☆28Updated 4 months ago
- This is from my master's thesis at Texas A&M where I developed a modular rigging system for Maya.☆18Updated 9 years ago
- ☆35Updated 10 months ago
- A Maya toolbox for composition and framing.☆20Updated 2 years ago
- simple, unthreaded multitasking with a Maya twist☆40Updated 9 years ago
- Toolchefs Motion Path☆45Updated 5 years ago
- proof of concept of skinCluster for transforms☆36Updated 4 years ago
- Collaborative rigging tool development☆38Updated last year
- Tentacle rig for Maya based on Rigpp☆12Updated 2 years ago
- A tool for organize shaders in Autodesk Maya.☆33Updated last week
- Simple collision detection node.☆20Updated last year
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Data Centric Modular Rigging System☆41Updated 5 months ago
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Maya surface attract deformer☆16Updated last year
- Flexible picker for animators in Maya☆29Updated 9 months ago
- ☆21Updated last month
- Rigging and animation tools for Maya☆53Updated last year
- Maya Ascii (.ma) preview and visualization tool☆58Updated last year
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- Inhouse Maya XGen legacy simple version control tool☆25Updated 6 years ago
- Compounds for Maya Bifrost☆25Updated 7 months ago
- Maya animation curves simplifier☆53Updated 5 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆24Updated 5 months ago
- Maya raycast node☆13Updated 2 years ago
- An example of how to create a Python C++ extension for use in Maya☆41Updated 6 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆41Updated last week
- Custom Procedural Rig Tool for Game(Unreal)☆18Updated 4 years ago