ArsKozlov / p4python
P4Python module compiled for Maya
☆11Updated 6 months ago
Alternatives and similar repositories for p4python:
Users that are interested in p4python are comparing it to the libraries listed below
- Mesh shaped controls for Maya☆38Updated 7 months ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 7 months ago
- ☆35Updated 7 months ago
- Tools and misc things maya related☆14Updated 10 months ago
- This is from my master's thesis at Texas A&M where I developed a modular rigging system for Maya.☆18Updated 8 years ago
- Export and import of skin cluster weights plug-in for Maya.☆19Updated 3 years ago
- Simple collision detection node.☆20Updated last year
- Maya Ascii (.ma) preview and visualization tool☆55Updated last year
- ☆26Updated 2 months ago
- A Qt helper library extending Marcus Ottosson's Qt.py library☆12Updated 5 months ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- A tool for organize shaders in Autodesk Maya.☆32Updated last week
- Collaborative rigging tool development☆36Updated last year
- A Maya toolbox for composition and framing.☆19Updated 2 years ago
- ☆19Updated this week
- Custom Procedural Rig Tool for Game(Unreal)☆18Updated 4 years ago
- proof of concept of skinCluster for transforms☆34Updated 4 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆40Updated last week
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Data Centric Modular Rigging System☆39Updated 3 months ago
- An example of how to create a Python C++ extension for use in Maya☆41Updated 5 years ago
- Toolchefs Motion Path☆45Updated 5 years ago
- Rigging and animation tools for Maya☆51Updated last year
- simple, unthreaded multitasking with a Maya twist☆40Updated 8 years ago
- Inhouse Maya XGen legacy simple version control tool☆24Updated 6 years ago
- Useful functionality to interact with Maya, including OOP nodes☆18Updated last year
- Python wrapper for Perforce p4 command-line client☆17Updated 10 months ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆66Updated 3 years ago
- Code base for Art Pipelines creating an easy to use API for Technical Artists.☆42Updated 10 years ago
- Skinning tool for Maya similar to the weight tool in 3dsmax☆17Updated last year