Experience-Monks / heightmap-contours
Generate a series of 2D contour meshes over a heightmap
☆24Updated 9 years ago
Alternatives and similar repositories for heightmap-contours
Users that are interested in heightmap-contours are comparing it to the libraries listed below
Sorting:
- Given a heightmap, generate a "contoured" terrain mesh☆26Updated 9 years ago
- triangulates a series of 2D contours☆16Updated 5 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- Exact polygon boolean operations☆20Updated 9 years ago
- ☆35Updated 6 years ago
- demo and documentation site for regl☆10Updated 8 years ago
- Read floating point values back from WebGL☆44Updated 10 years ago
- Arbitrary dimensional level sets☆104Updated 3 years ago
- Generate 3d box geometry☆10Updated 9 years ago
- Extracts a rectilinear polygon contour from a binary image☆25Updated 11 years ago
- Compute mesh normals using angle weights☆23Updated 3 years ago
- example gallery for regl☆14Updated 4 years ago
- Centers vertices around a point.☆11Updated 2 years ago
- test if a ray intersects an aabb in 3d space☆19Updated 9 years ago
- Audio helper toolbox for regl☆35Updated 7 years ago
- 3D parametric surface visualization☆54Updated last year
- Automatic in-shader interpolation for regl buffers☆30Updated last year
- A GLSL function for generating 3D supershapes.☆34Updated 8 years ago
- Wavefront OBJ parser☆19Updated 9 years ago
- Path smoothing for vector valued input curves☆19Updated 2 years ago
- Computes normals for triangulated meshes☆18Updated 9 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 6 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18Updated 9 years ago
- A common interface for 3D cameras☆11Updated 10 years ago
- 👾 A free form mesh sculpting tool☆38Updated 9 years ago
- Takes a list of vertices and faces, giving you back an array of individual triangles.☆11Updated 9 years ago
- A camera for regl☆48Updated 5 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Updated 5 years ago