vdbalbom / BVHsmoothLinks
Apply smoothening filters to an animation in BVH format.
☆22Updated 7 years ago
Alternatives and similar repositories for BVHsmooth
Users that are interested in BVHsmooth are comparing it to the libraries listed below
Sorting:
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆25Updated 6 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- Automatic 3D model rigging and real-time Linear Mesh Blending avatar animation in C++ and Kinect.☆42Updated 6 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆73Updated last year
- ☆85Updated 4 years ago
- fork of hmmr, designed to transfer the results into unity☆46Updated 5 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆48Updated 5 years ago
- Unreal Engine Livelink App + Apple ARkit Blendshapes = Animoji Clone☆41Updated 3 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- ☆34Updated last year
- MPI-IS Mesh Processing Library☆33Updated 4 years ago
- This is the source code of our 3DRW 2019 paper☆84Updated 3 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Updated last year
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆21Updated 8 years ago
- Implementation of paper 'production-level facial performance capture using deep convolutional neural networks'☆56Updated 7 years ago
- A tiny C++11 library for reading BVH motion capture data☆42Updated 4 years ago
- BlendShapeMaker python3.6☆45Updated 4 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆57Updated 4 years ago
- Data structures and utilities for skeleton animations.☆45Updated 7 months ago
- BVH animation viewer.☆10Updated 13 years ago
- 3D Face Reconstruction using a single 2D image.☆47Updated 3 years ago
- mediapipe landmark to mixamo skeleton☆41Updated 2 years ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆32Updated 6 years ago
- A Data Driven IK solver in Blender based on VAE☆30Updated 5 years ago
- Source code of the paper Scene-Aware 3D Multi-Human Motion Capture, EUROGRAPHICS 2023☆131Updated 2 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆22Updated 4 years ago
- ☆57Updated last month
- ☆38Updated 2 years ago
- Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.☆60Updated 4 years ago