vc-bonn / torchhullLinks
A fast Visual Hull implementation
☆18Updated 3 weeks ago
Alternatives and similar repositories for torchhull
Users that are interested in torchhull are comparing it to the libraries listed below
Sorting:
- Code release for "3D reconstruction with fast dipole sums"☆79Updated 11 months ago
- Lightning fast differentiable SSIM.☆191Updated 3 weeks ago
- ☆43Updated 10 months ago
- RNb-NeuS2: Multi-View Surface Reconstruction Using Normal and Reflectance Cues☆50Updated last month
- 3D Gaussian Splatting with Deferred Reflection☆178Updated last year
- A repository on how to understand the theory of 3D Gaussians Splatting☆137Updated last year
- Repository for TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization (SIGGRAPH…☆113Updated 8 months ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆68Updated last year
- Differentiable Point-based Inverse Rendering [CVPR2024]☆53Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆99Updated 3 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆238Updated last year
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆330Updated last month
- Code of Radiance Field Loss paper☆85Updated 5 months ago
- ☆160Updated 5 months ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆76Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated 6 months ago
- Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)☆314Updated last year
- Winding Number Normal Consistency☆50Updated last year
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆113Updated 6 months ago
- ☆138Updated 7 months ago
- ☆42Updated 11 months ago
- GausSurf☆188Updated 9 months ago
- [SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians☆55Updated last week
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆105Updated 9 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆189Updated 9 months ago
- Subsurface Scattering for Gaussian Splatting☆160Updated 5 months ago
- [SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"☆70Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆304Updated last month
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆83Updated 9 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆168Updated last year