Ivo-Balbaert / The_Way_to_Jai
A gradual guide to discover and learn the Jai programming language
☆389Updated 8 months ago
Alternatives and similar repositories for The_Way_to_Jai:
Users that are interested in The_Way_to_Jai are comparing it to the libraries listed below
- Tutorials and Cheatsheet for Jai, written by its community☆361Updated 2 years ago
- ☆197Updated 2 years ago
- An Odin + Raylib game template with Hot Reloading pre-setup☆382Updated this week
- Examples of idiomatic Odin code☆390Updated last month
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆177Updated this week
- A collection of awesome Odin libraries, bindings, software and resources 🧙♂️☆550Updated 3 weeks ago
- Jai language server prototype☆95Updated 3 weeks ago
- ☆235Updated last year
- Language server for Odin☆621Updated last week
- A HTTP/1.1 client/server implementation for Odin.☆207Updated this week
- The Operating System☆244Updated last year
- Odin to C compiler☆156Updated last year
- Simple job scheduler for Odin☆81Updated last week
- Zig bindings for the sokol headers (https://github.com/floooh/sokol)☆495Updated this week
- Tracy profiler bindings/wrapper for the Odin programming language☆92Updated 8 months ago
- An implementation of vkguide.dev in the zig programming language☆126Updated last month
- Simple, Fast, Portable Profiling☆374Updated 2 months ago
- ☆347Updated last year
- Idiomatic Zig bindings for raylib utilizing raylib_parser☆242Updated 10 months ago
- Blaise Programming Language - A Language for Learning About Compilers☆119Updated 2 years ago
- The final version of the official 4coder codebase. (See Also: https://github.com/Dion-Systems/4coder-non-source)☆527Updated 2 years ago
- Vulkan binding generator for Zig☆604Updated 2 weeks ago
- Generate Odin bindings for C libraries☆87Updated 2 weeks ago
- A collection of static datastructures for Odin☆78Updated last month
- ooga booga☆236Updated 5 months ago
- Make games using Odin + Raylib that work in the browser☆69Updated 3 weeks ago
- Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.☆256Updated this week
- A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.☆920Updated last week
- A shallow wrapper around SDL that provides object API and error handling☆395Updated last month
- Zig OpenGL Wrapper☆484Updated last month