ahmedqarmout2 / raylib-jaiView external linksLinks
Jai bindings for Raylib
☆31Jan 20, 2026Updated 3 weeks ago
Alternatives and similar repositories for raylib-jai
Users that are interested in raylib-jai are comparing it to the libraries listed below
Sorting:
- The code from my Odin hot reload article☆12Sep 4, 2024Updated last year
- An enum-backed array module for Jai☆20Dec 2, 2025Updated 2 months ago
- ☆16Jul 28, 2025Updated 6 months ago
- Jai Language Server☆140Jan 18, 2026Updated 3 weeks ago
- A glTF parser/loader in Jai.☆17Aug 18, 2024Updated last year
- jai bindings for https://github.com/nicbarker/clay☆19Jan 20, 2025Updated last year
- Control flow macros for Jai☆21Jan 20, 2025Updated last year
- A debugger for Linux (and hopefully macOS), written from scratch in Jai☆23Mar 17, 2022Updated 3 years ago
- Jai module for generating CTags☆24Dec 29, 2022Updated 3 years ago
- tree-sitter grammar for the language☆35Jan 14, 2026Updated last month
- In progress vk-guide tutorial using Odin Language.☆36Sep 19, 2025Updated 4 months ago
- An open source graphical proof construction assistant for the creation of Propositional Natural Deduction proofs.☆17Feb 3, 2024Updated 2 years ago
- ☆37Oct 6, 2024Updated last year
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆47Jan 26, 2026Updated 3 weeks ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆39Oct 18, 2024Updated last year
- Code for my Odin+SDL3 GPU tutorial on YouTube☆44Apr 19, 2025Updated 9 months ago
- Fuzzy Logic Library for Microsoft .Net☆10Jan 10, 2016Updated 10 years ago
- A 2D animation library for Odin☆46Jul 18, 2024Updated last year
- A gradual guide to discover and learn the Jai programming language☆583Jan 21, 2026Updated 3 weeks ago
- A Gamecube Controller shoved into a Pro Controller *roughly speaking*.☆12Sep 22, 2022Updated 3 years ago
- Very experimental. Made mostly for a game project for visuals, never ended up using it.☆11Jun 10, 2021Updated 4 years ago
- A graphical web application for interactive theorem proving in Charles Peirce's alpha existential graph system.☆11Jan 5, 2025Updated last year
- 3v Cellphone Rumble for the GCC and Phob GCC project.☆11Oct 25, 2023Updated 2 years ago
- Dev console for Godot 4 projects. Mostly useful for developing multiplayer games, where each instance can print their own logs☆12Apr 22, 2024Updated last year
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆116Jan 27, 2026Updated 2 weeks ago
- 👾🐍 A zig port of Dungeon Rush. An open-source game inspired by snake, written in pure Zig with SDL2.☆10Nov 12, 2024Updated last year
- Uxn emulator on iOS☆13Oct 18, 2024Updated last year
- Dear ImGui plugin for Flax Engine that adds debug GUI interface to game viewport.☆18Oct 21, 2025Updated 3 months ago
- 2D platform game written in Rust☆11Apr 16, 2021Updated 4 years ago
- Small implementation of a language client for kakoune.☆10Feb 22, 2018Updated 7 years ago
- Solving the "Flow Free" game (mobile app) with Clojure and SAT☆11Jun 22, 2019Updated 6 years ago
- MiniSDK☆10Nov 8, 2021Updated 4 years ago
- parser/viewer for olean files (lean 3)☆13May 8, 2019Updated 6 years ago
- A decorator for docstrings and type checking☆12Feb 20, 2016Updated 9 years ago
- Core DVS Code☆11May 23, 2023Updated 2 years ago
- ☆10Feb 10, 2026Updated last week
- A .NET6 library that acts as a tiny wrapper around the FMOD C# Wrapper and exposes friendly methods for using the FMOD Studio API.☆11Jan 9, 2026Updated last month
- Procedurally generated islands in Unity☆14Feb 25, 2015Updated 10 years ago
- Seperate repository for the hardware used in the PhobGCC☆11Jan 11, 2023Updated 3 years ago