Syn-Nine / odin-mini-gamesLinks
Minigames made in Odin
☆27Updated 2 months ago
Alternatives and similar repositories for odin-mini-games
Users that are interested in odin-mini-games are comparing it to the libraries listed below
Sorting:
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated last year
- A 2D animation library for Odin☆39Updated last year
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆116Updated last year
- Lua exporter for odin, made in odin☆35Updated 2 years ago
- A storage container that maps a handle (index + generation) to an item☆59Updated 5 months ago
- Odin bindings for the raylib gamedev library☆40Updated 4 years ago
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆58Updated 8 months ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆58Updated 6 months ago
- Android native example application completely written in Odin☆46Updated 5 months ago
- ☆40Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆45Updated 2 weeks ago
- Box2D 3.0 bindings for Odin language☆21Updated last year
- Jai bindings for Raylib☆23Updated 7 months ago
- Odin WASM - 2D Rendering Framework☆41Updated 11 months ago
- Odin Game Framework☆46Updated 10 months ago
- Win32 software rendering using only Odin's core libraries☆17Updated last year
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆33Updated 11 months ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆49Updated last year
- Odin bindings for FMOD☆34Updated 8 months ago
- 🖼️ Sprite renderer written in Odin using Sokol☆12Updated 5 months ago
- Backtraces for Odin.☆77Updated last month
- C3 bindings for the sokol headers (https://github.com/floooh/sokol)☆20Updated this week
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆59Updated 8 months ago
- A collection of static datastructures for Odin☆101Updated 4 months ago
- Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.☆37Updated last week
- ☆29Updated 10 months ago
- Fast Minimal Sparse set for Odin Language☆17Updated 2 weeks ago
- Powerful Todo Editor☆65Updated 9 months ago
- Atlas builder for Odin games with aseprite file format support☆67Updated last month
- A collection of introductory OpenGL examples in Odin.☆46Updated last year