unity3d-jp / ProfilerReader
The library that read Unity profiler binary log directly
☆162Updated last year
Alternatives and similar repositories for ProfilerReader:
Users that are interested in ProfilerReader are comparing it to the libraries listed below
- Tools to control the asset import settings in a Unity project☆148Updated 6 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆222Updated 3 years ago
- A demo with Unity DOTS and Unity Physics.☆176Updated 5 years ago
- This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.☆227Updated 3 years ago
- Extension for the existing Unity memory profiler project☆287Updated 6 years ago
- A set of tools and utilities to help track Unity Editor performance☆89Updated last year
- ☆386Updated 3 years ago
- ☆198Updated 7 years ago
- Utility to export data from the unity profiler☆126Updated 5 years ago
- Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent w…☆189Updated 3 years ago
- Unity animation object with gpu instancing.☆169Updated 6 years ago
- This project demonstrates different cases when Unity has to break a batch while rendering.☆369Updated 8 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆371Updated 9 months ago
- Scene Overdraw in Universal Render Pipeline.☆259Updated 2 years ago
- A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.☆96Updated 6 months ago
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆315Updated last year
- High performance SpringBone using ECS and JobSystem in Unity.☆374Updated 6 years ago
- Reflection based heap shapshot tool for Unity game engine☆109Updated 6 years ago
- Performance Studio tool integration with C# scripting for the Unity game engine.☆105Updated last year
- GPU Instancing + Boids + Animation Texture Baker☆152Updated 7 years ago
- Assists in capturing frames from the Profiler of Domain Reloads in the Unity Editor. Compatible with Unity 2019.3+.☆196Updated 3 years ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆269Updated 2 years ago
- Unity Bounding Volume Heirachy (BVH)☆125Updated 2 years ago
- The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performanc…☆124Updated last year
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor☆88Updated 4 years ago
- ☆115Updated 9 months ago
- A Unity Sprite GPU Instancing Implementation Demo☆127Updated 2 years ago
- A demo made with ECS☆114Updated 6 years ago
- Example project for Unity 2020.1+ texture data access APIs☆148Updated last year
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago