Unity-Javier / SimpleEditorLogParserLinks
These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor
☆89Updated 4 years ago
Alternatives and similar repositories for SimpleEditorLogParser
Users that are interested in SimpleEditorLogParser are comparing it to the libraries listed below
Sorting:
- A set of tools and utilities to help track Unity Editor performance☆90Updated last year
- A split view to be used in Unity Editor Windows☆99Updated 6 years ago
- ☆93Updated 3 years ago
- Unity asset to allow animating UI materials☆107Updated 2 weeks ago
- UnityEngine.CullingGroup API for everyone.☆156Updated 3 years ago
- A set of Editor tools to audit project assets and correct errors☆76Updated 4 years ago
- Tools to control the asset import settings in a Unity project☆148Updated 7 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.☆85Updated 2 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆112Updated 5 years ago
- Examples to show how markers and notifications work.☆82Updated 4 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆88Updated 3 months ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆150Updated 4 years ago
- Mesh effect components for TextMeshPro in Unity.☆166Updated 6 years ago
- playable visualizer with GraphView☆88Updated 3 years ago
- ☆83Updated 3 years ago
- A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.☆96Updated 9 months ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective eno…☆164Updated 2 years ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆123Updated last month
- Fast, idiomatic C# implementation of Flatbuffers☆50Updated last year
- Unity animation object with gpu instancing.☆173Updated 7 years ago
- A drop-in dynamic resolution script☆144Updated 2 years ago
- Pin frequently used Unity objects, menu items and external files/folders/urls to a separate editor window. An enhanced version of the Uni…☆73Updated 6 months ago
- A Unity Sprite GPU Instancing Implementation Demo☆130Updated 3 years ago
- Example code using the Prefab API☆100Updated 5 years ago
- Adds hyperlink handling for Unity console logs and more☆68Updated 3 years ago
- Android Play Asset Delivery support for Unity Addressables☆115Updated last year
- ☆95Updated last year
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.☆135Updated 4 years ago
- DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.☆117Updated 6 years ago
- Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline☆85Updated 5 years ago