lightest / cloudsLinks
WebGL2 based Volumetric sky and clouds
☆38Updated 5 months ago
Alternatives and similar repositories for clouds
Users that are interested in clouds are comparing it to the libraries listed below
Sorting:
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆47Updated last year
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 8 months ago
- A web port of XAtlas: Mesh parameterization / UV unwrapping library☆18Updated 2 weeks ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Updated 2 years ago
- Compute-Less Clustered Lighting☆59Updated last year
- Only One-pass Shader☆27Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆67Updated 10 months ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆79Updated this week
- Heightmap isolines geometry generated in a compute shader in TSL☆22Updated 10 months ago
- GLSLRun is a tool that allows you to insert print() into short GLSL code for debugging.☆21Updated last year
- Virtual Texturing for three.js☆36Updated 10 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 6 months ago
- Basic WebGL implementation of Doom 3's glare☆36Updated 2 years ago
- ☆46Updated 4 years ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated last year
- Post Effects extension for t3d.js.☆13Updated last week
- WebAssembly BC6H Decoder☆19Updated 4 years ago
- sub-optimal regl-based bloom effect in nearly-vanilla WebGL☆29Updated 2 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- Game and Media Technology MSc at Utrecht University (2020)☆27Updated 9 months ago
- WebGL dunes demo☆37Updated last year
- Check for and avoid redundant state setting☆37Updated last month
- KTX 2.0 (.ktx2) parser and serializer.☆56Updated 3 weeks ago
- ☆21Updated 9 months ago
- WebGL 2.0 fur demo☆64Updated 8 years ago