tnantoka / generative-swiftLinks
A study for generative design in Swift with Generative Gestaltung book and C4 framework. It's a work in progress.
☆21Updated 8 years ago
Alternatives and similar repositories for generative-swift
Users that are interested in generative-swift are comparing it to the libraries listed below
Sorting:
- Perlin noise generator implemented in Swift☆43Updated 8 years ago
- Using SpriteKit events to trigger AudioKit sounds☆40Updated 9 years ago
- Lorenz Attractor in Swift & Metal☆41Updated 7 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- A simple implementation of Craig Reynolds' 1986 flock behaviour using SceneKit and Swift☆23Updated 8 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- An iOS camera with a real time "knitted" filter built in 📷☆19Updated 8 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- Generative art playground app written in SwiftUI☆33Updated 4 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- A simple implementation of SCNTechnique☆72Updated 5 years ago
- Working example of SCNTechnique and Metal☆58Updated 7 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Swift playground demonstrating lerp, smooth step, Catcall-Rom and others!☆63Updated 5 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆49Updated 8 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 10 years ago
- Quartz Composer plugin. Colour Palette from image☆17Updated 10 years ago
- Rendering Fractals in Xcode 6☆36Updated 11 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- Reaction Diffusion using Swift & Metal☆71Updated 10 years ago
- CoreImageConvolutionExplorer☆25Updated 7 years ago
- Project to demo different shader fragments in SceneKit.☆84Updated 9 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆26Updated 8 years ago
- Basic wave simulation using Metal compute shaders☆21Updated 9 years ago
- CoreImage For Swift Playgrounds☆89Updated 8 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel☆11Updated 9 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 7 years ago