thomashope / Lode-Raycaster-SDL2Links
A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2
☆12Updated 10 years ago
Alternatives and similar repositories for Lode-Raycaster-SDL2
Users that are interested in Lode-Raycaster-SDL2 are comparing it to the libraries listed below
Sorting:
- A port of Lode Vandevenne's QuickCG to SDL2☆8Updated 2 years ago
- A raycast engine written in C using SDL☆13Updated 10 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated last month
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆60Updated 6 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- Pseudo-3D raycasting engine in C++17☆19Updated last year
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 2 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆51Updated 5 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago
- Retro horror shooter written in C++11☆10Updated 7 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆56Updated last month
- The official source of the game Kroniax☆19Updated 8 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- School Project - Graphic - Raycasting Game☆14Updated 8 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- Wolf3D @ 42 - raycasting renderer☆7Updated 8 years ago
- ☆40Updated last month
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- a game engine: lua, opengl es 2.0, native client☆197Updated 12 years ago
- A cross-platform game engine written in C☆48Updated 2 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- A small raycasting engine written some time between 2000 and 2005.☆12Updated 13 years ago
- 2D/3D C++ game framework written for use with SFML.☆67Updated last year
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 3 years ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated last year