thomashope / InstantCGLinks
A port of Lode Vandevenne's QuickCG to SDL2
☆8Updated 2 years ago
Alternatives and similar repositories for InstantCG
Users that are interested in InstantCG are comparing it to the libraries listed below
Sorting:
- A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2☆12Updated 10 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- PiXL - a tiny Lua pixel / chiptune game engine☆23Updated 7 years ago
- ☆18Updated 8 years ago
- nuBASIC is an implementation of a BASIC interpreter and IDE for Windows and Linux☆43Updated last year
- DOS Game Engine☆18Updated 8 years ago
- ZeeCraft is a mini Minecraft clone in 588 lines of C.☆48Updated 8 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- Raytracer for DOS written in C☆17Updated 4 years ago
- A modified version of the LittleC Interpreter from Herbert Schildt's C: The Complete Reference (4th Ed.)☆29Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 3 weeks ago
- A raycast engine written in C using SDL☆13Updated 10 years ago
- XD Pascal: A small Pascal compiler for MS-DOS☆46Updated 5 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆25Updated 4 years ago
- Wrappers for QB64!☆7Updated 2 years ago
- Pseudo-3D raycasting engine in C++17☆19Updated last year
- RC BASIC Programming Language☆12Updated 6 years ago
- Single file PCX image loader.☆10Updated 5 years ago
- The Minimal Control Program!☆12Updated 3 years ago
- A code editor implementation in plain SDL, with syntax highlighting and other notable features.☆33Updated 6 years ago
- Library for creating MS-DOS-looking text mode programs.☆13Updated last year
- BlitzMax raylib binding☆15Updated 7 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 10 months ago
- A small, embeddable BASIC interpreter in C.☆22Updated 7 years ago
- Simple OS kernel with BASIC interpreter for x86☆47Updated this week
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 7 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- A MOS Technology 65(c)02 emulator written in C99.☆22Updated last year