thingsbyfilip / nopeLinks
Node-Oriented Procedural Engine
☆33Updated last year
Alternatives and similar repositories for nope
Users that are interested in nope are comparing it to the libraries listed below
Sorting:
- Normans Sky made for lowrezjam '16☆90Updated 3 years ago
- Procedural map creator☆90Updated 9 months ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆48Updated 5 years ago
- A procedural generation software for automating 2D/3D content creation.☆154Updated 2 years ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆33Updated 4 years ago
- ☆40Updated 5 years ago
- A boilerplate for browser based Roguelike game development☆69Updated 2 years ago
- A backup of the "Game Development Resources". Taken with the permission of the previous owner.☆73Updated 5 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆93Updated 3 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆145Updated 4 months ago
- Roguelike dungeon generation library written on Python3☆133Updated 4 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- A non-repeating hex-tiling texture shader for Game Maker☆48Updated 2 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆51Updated 4 years ago
- Fairly fast, fairly simple and fairly realistic terrain generator.☆73Updated 5 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆66Updated 7 years ago
- A small collection of procedural dungeon generation algorithms.☆19Updated 3 years ago
- Fantasy world creator made with Godot for fun☆82Updated 4 years ago
- A powerful, modular first/third person controller for Unity.☆4Updated 2 years ago
- A Unity library of space-related methods for hard sci-fi games.☆64Updated 3 weeks ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 6 years ago
- Procedural generation of metroidvania style maps.☆46Updated 3 months ago
- A package for Unity which will allow you to render images atlases to be used in developing first person grid dungeon crawlers.☆35Updated 2 years ago
- An open source terrain generation suite.☆41Updated 5 years ago
- Generate Steam Store page-compatible GIFs from source videos☆36Updated 7 months ago
- ☆14Updated last year
- A procedural dungeon generator implemented in Godot Engine☆69Updated 5 years ago
- The core code responsible for managing a player’s progress through a turn-based adventure in Soda Dungeon 2☆35Updated 4 years ago
- An implementation of machinations framework in Godot Engine☆4Updated 6 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆56Updated 10 years ago