thingsbyfilip / nopeLinks
Node-Oriented Procedural Engine
☆36Updated last year
Alternatives and similar repositories for nope
Users that are interested in nope are comparing it to the libraries listed below
Sorting:
- A procedural generation software for automating 2D/3D content creation.☆161Updated 2 months ago
- Procedural map creator☆100Updated last year
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆50Updated 5 years ago
- An implementation of heightmap-based terrain generation algorithms.☆36Updated 6 years ago
- Roguelike dungeon generation library written on Python3☆135Updated 4 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆68Updated 8 years ago
- A backup of the "Game Development Resources". Taken with the permission of the previous owner.☆74Updated 6 years ago
- Procedural generation of metroidvania style maps.☆51Updated last month
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆149Updated 9 months ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆34Updated 5 years ago
- ☆39Updated 6 years ago
- Normans Sky made for lowrezjam '16☆89Updated 4 years ago
- World History Simulator☆69Updated last month
- Fairly fast, fairly simple and fairly realistic terrain generator.☆78Updated 5 years ago
- Converts a MagicaVoxel .vox file into layered sprites and writes them to a .png file☆57Updated 9 years ago
- Procedural map generator inspired by Slay the Spire.☆253Updated 4 years ago
- A simple graph-based procedural dungeon generator.☆72Updated last month
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆98Updated 3 years ago
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆176Updated last year
- A procedural function that generates dendritic patterns and is locally computable.☆84Updated 2 years ago
- Pixel dithering tool made with Unity☆128Updated 6 years ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆219Updated 4 years ago
- A simple island map generator configuration for MarkovJunior☆22Updated 3 years ago
- A boilerplate for browser based Roguelike game development☆71Updated 2 years ago
- Godot project for realtime viewing of Launceston City 3D☆35Updated 4 years ago
- A procedural sprite animation tool made with the nCine☆326Updated 3 weeks ago
- A python worldgen project☆35Updated this week
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆289Updated 8 years ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆123Updated 9 months ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆57Updated 10 years ago