mpewsey / ManiaMapLinks
Procedural generation of metroidvania style maps.
☆52Updated 3 months ago
Alternatives and similar repositories for ManiaMap
Users that are interested in ManiaMap are comparing it to the libraries listed below
Sorting:
- Zara Engine for Survival Games☆69Updated last year
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆58Updated 7 years ago
- A simple script I made for Unity to make sprite stacking easier!☆24Updated 5 years ago
- For core RPG related data models and logic☆86Updated 3 weeks ago
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- Unity PixelPlanet Generator☆16Updated 4 years ago
- A collection of utilities for creating rhythm games in Unity, Unreal, Godot, SDL and MonoGame.☆94Updated this week
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆30Updated 3 years ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆191Updated this week
- Open source metroidvania game.☆127Updated last year
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆27Updated 4 months ago
- a roguelike framework for C# with ECS and Unity integration☆102Updated 4 years ago
- Survival roguelike game with huge world generation.☆28Updated 2 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind.☆20Updated 6 months ago
- Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfec…☆91Updated 2 weeks ago
- Animation Tool for converting 3D models with animations into 2D sprite frames.☆22Updated 2 years ago
- A recreation of the PlayStation 1's affine texture mapping in Unity.☆24Updated 4 years ago
- Procedural generation of metroidvania style maps for Unity.☆45Updated last year
- The Visual Studio Code extension for Yarn Spinner.☆39Updated last month
- An Aussie's guide to completing your first roguelike in Unity.☆30Updated last year
- An more advanced approach for grid based movement in Unity3d games.☆26Updated 6 months ago
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆124Updated 10 months ago
- Demo project for my PixelGraphics pacakge☆44Updated 4 years ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆66Updated 3 years ago
- A simple graph-based procedural dungeon generator.☆72Updated 4 months ago
- A 2D sprite stacking example and system☆15Updated 7 years ago
- This project is a set of extensions for the Unity3D TopDown Engine by MoreMountains.☆36Updated 3 years ago
- An experimental converter from Unity to Godot game engines☆134Updated 2 years ago
- Repo for my "Unity Developer Console" tutorial.☆22Updated 5 years ago
- ☆12Updated 6 years ago