mpewsey / ManiaMap
Procedural generation of metroidvania style maps.
☆40Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for ManiaMap
- Procedural generation of metroidvania style maps for Unity.☆36Updated 3 months ago
- Open source metroidvania game.☆75Updated last year
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆51Updated 6 years ago
- 2D Game Framework for Unity☆22Updated last year
- Goal oriented action planning implementation for Godot Engine based on ReGoap library☆16Updated last year
- A simple script I made for Unity to make sprite stacking easier!☆20Updated 3 years ago
- Zara Engine for Survival Games☆66Updated 9 months ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆139Updated 2 months ago
- A powerful, modular first/third person controller for Unity.☆4Updated last year
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆24Updated 2 years ago
- a roguelike framework for C# with ECS and Unity integration☆92Updated 3 years ago
- For core RPG related data models and logic☆65Updated 2 months ago
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆89Updated 4 months ago
- Game Design Patterns for C++ (and eventually Godot)☆53Updated last week
- ☆10Updated 4 years ago
- A Node Based Visual Novel creation tool for Unity3D.☆63Updated last year
- A recreation of the PlayStation 1's affine texture mapping in Unity.☆22Updated 3 years ago
- This project is a set of extensions for the Unity3D TopDown Engine by MoreMountains.☆35Updated 2 years ago
- This project is a set of extension for the Unity3D Corgi Engine by MoreMountains. It uses xNode to create AI Brain graphs that can genera…☆41Updated 2 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engine☆18Updated 8 months ago
- Deterministic physics using C# in Godot 3.x. 💥☆49Updated last year
- a godot addon to add Console in game with c#☆28Updated 2 months ago
- Another fucking c# Steamworks implementation - Godot☆19Updated 7 months ago
- Octahedral Impostors implementation for Godot Game Engine☆11Updated last year
- An easy to use Unity inventory framework built with scaling and extendability in mind☆45Updated last year
- Godot test project with Entitas and Zenject.☆10Updated last year
- The Adventurers Character Pack is a bundle of characters assets that contain 4 stylised low-poly character assets.☆25Updated last year
- This is an extension script for the Unity package "Shapes" https://acegikmo.com/shapes/☆21Updated 2 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆28Updated 2 years ago
- Unity PixelPlanet Generator☆14Updated 2 years ago