mpewsey / ManiaMapLinks
Procedural generation of metroidvania style maps.
☆52Updated 2 months ago
Alternatives and similar repositories for ManiaMap
Users that are interested in ManiaMap are comparing it to the libraries listed below
Sorting:
- Zara Engine for Survival Games☆68Updated 11 months ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆58Updated 7 years ago
- A simple script I made for Unity to make sprite stacking easier!☆24Updated 5 years ago
- Open source metroidvania game.☆122Updated 11 months ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆30Updated 3 years ago
- Unity PixelPlanet Generator☆16Updated 3 years ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆189Updated 4 months ago
- Unity project to emulate the style of turn based JRPG games. Heavily inspired by Octopath Traveler and FF7.☆86Updated 2 years ago
- For core RPG related data models and logic☆83Updated 7 months ago
- A Node Based Visual Novel creation tool for Unity3D.☆78Updated 2 years ago
- a roguelike framework for C# with ECS and Unity integration☆102Updated 4 years ago
- Procedural generation of metroidvania style maps for Unity.☆44Updated last year
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆27Updated 3 months ago
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- Repo for my "Unity Developer Console" tutorial.☆22Updated 5 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆54Updated 5 years ago
- The Visual Studio Code extension for Yarn Spinner.☆38Updated 3 weeks ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind.☆20Updated 5 months ago
- Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfec…☆90Updated 5 months ago
- A 2D sprite stacking example and system☆15Updated 7 years ago
- A self-hostable game backend - the easiest way to integrate authentication, stats, leaderboards and (so much) more into your game☆77Updated this week
- Survival roguelike game with huge world generation.☆28Updated 2 years ago
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆124Updated 9 months ago
- An ever expanding Godot C# game dev library to be used across several game projects☆77Updated last week
- A rapid / easy way to add some layer of protection to Godot+Steam games☆34Updated 5 years ago
- An Aussie's guide to completing your first roguelike in Unity.☆29Updated last year
- 2D Platform Character Controller for Unity.☆98Updated 2 years ago
- A simple graph-based procedural dungeon generator.☆72Updated 3 months ago
- 2D beat em up game made in Unity☆58Updated 6 years ago
- My silly Unity/C# game that uses GOAP for combat AI.☆63Updated 9 years ago