theodox / keystoneLinks
A pipeline shim that compiles maya python project into a single executable mel file
☆21Updated 5 years ago
Alternatives and similar repositories for keystone
Users that are interested in keystone are comparing it to the libraries listed below
Sorting:
- ☆47Updated 3 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆68Updated 4 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- bifrost nodes and helper scripts☆74Updated 2 years ago
- simple, unthreaded multitasking with a Maya twist☆40Updated 9 years ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆38Updated 5 years ago
- A simple solution for storing python objects as data on nodes in Maya.☆25Updated 2 months ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 6 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Updated last year
- A mix of tools for Maya☆66Updated 6 years ago
- a simple RPC server for controlling a maya.standalone instance remotely☆30Updated 11 years ago
- Pythonic maya property access☆26Updated 7 years ago
- Personal stash of Maya scripts used in VFX production over the years.☆53Updated 4 years ago
- Maya animation curves simplifier☆56Updated 6 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Updated this week
- Maya Ascii (.ma) preview and visualization tool☆60Updated last year
- GUI front-end for maya-capture☆78Updated 2 years ago
- a query language for Maya☆75Updated 2 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆44Updated 3 years ago
- Module manager for Maya.☆27Updated 4 years ago
- paintable particle node for Maya☆82Updated 6 years ago
- Maya camera lattice☆45Updated 4 years ago
- Custom nodes and introspection with the maya API☆30Updated 7 years ago
- ☆65Updated 2 weeks ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Updated 9 years ago
- Quality assurance framework for Maya.☆28Updated 3 years ago
- tension map node for Maya☆42Updated 7 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆54Updated 5 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆37Updated 8 years ago
- Rigging and animation tools for Maya☆55Updated last month