scorza / variableFK
UI for building a variable foward kinematic rig, after Jeff Brodsky
☆17Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for variableFK
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Lightweight open-source production tools for Maya☆26Updated last year
- tension map node for Maya☆38Updated 6 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆18Updated 5 years ago
- Match sparse to dense animCurves in Autodesk Maya☆25Updated 7 years ago
- A Maya plugin to map vertices of one mesh to another☆17Updated 9 years ago
- A Maya plugin for better viewport rig handles☆16Updated 6 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- Maya plugin for creating proxy geometry for rigs.☆22Updated 6 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆11Updated 9 years ago
- Automated Topology Tools☆20Updated 2 years ago
- Save animation to JSON and load it.☆12Updated 8 months ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆23Updated 3 years ago
- A simple mesh relax deformer node for maya.☆19Updated 7 years ago
- Simple collision detection node.☆20Updated 9 months ago
- Mesh shaped controls for Maya☆36Updated 4 months ago
- Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes.☆27Updated 5 years ago
- plugin for maya to store deformations on a mesh☆17Updated 6 years ago
- Mesh editing tool for Autodesk Maya.☆16Updated 5 months ago
- Maya hud plugin based on viewport 2.0☆33Updated 4 years ago
- C++ Plugin generator for Autodesk Maya☆29Updated 6 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Updated 8 years ago
- proof of concept of skinCluster for transforms☆33Updated 4 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆24Updated 6 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 5 months ago