mottosso / ncloth-reference
Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference
☆24Updated 7 years ago
Alternatives and similar repositories for ncloth-reference:
Users that are interested in ncloth-reference are comparing it to the libraries listed below
- tension map node for Maya☆39Updated 6 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆22Updated 9 years ago
- Extend the maya channel box with searchability and colour☆17Updated 3 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- ☆20Updated 3 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- Pythonic maya property access☆26Updated 6 years ago
- Simple pipeline tools for small game productions☆18Updated 5 years ago
- (c++) Maya 2016.5 locator mimicking XSI's Null☆12Updated 8 years ago
- Switch between open windows on Maya(like Alt+Tab in windows)☆29Updated 2 years ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 5 months ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆50Updated 6 years ago
- BlendTransforms plug-in for Maya☆22Updated 7 years ago
- A Maya plugin for better viewport rig handles☆16Updated 7 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆23Updated 7 years ago
- Maya camera lattice☆43Updated 3 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆19Updated 5 years ago
- Lightweight open-source production tools for Maya☆26Updated last year
- proof of concept of skinCluster for transforms☆34Updated 4 years ago
- plugin for maya to store deformations on a mesh☆17Updated 6 years ago
- Mesh editing tool for Autodesk Maya.☆16Updated 8 months ago
- C++ Plugin generator for Autodesk Maya☆30Updated 6 years ago
- A modular rigging framework for Autodesk Maya☆34Updated last year