jhoolmans / jhMeshBlur
Maya geometry blur deformer for cartoony smear effects.
☆22Updated 12 years ago
Alternatives and similar repositories for jhMeshBlur:
Users that are interested in jhMeshBlur are comparing it to the libraries listed below
- Lightweight open-source production tools for Maya☆26Updated last year
- Personal collection of tech art tools for Maya.☆14Updated 10 years ago
- Match sparse to dense animCurves in Autodesk Maya☆26Updated 7 years ago
- Maya node for computing speed of an input point☆15Updated 7 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆23Updated 4 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Uses Maya's network node to create a metanode for tracking data in Maya.☆22Updated 9 years ago
- A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for gener…☆19Updated 5 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- tension map node for Maya☆39Updated 6 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Updated 8 years ago
- A database driven pose library for Autodesk Maya.☆13Updated 9 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆17Updated 8 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Skin Weights module for Autodesk Maya☆25Updated 7 years ago
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- Set of Maya nodes for operating on arrays of values☆23Updated 7 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes.☆27Updated 5 years ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 7 months ago
- Machine Learning Toolkit for Maya☆28Updated 8 years ago
- A Maya plugin for better viewport rig handles☆16Updated 7 years ago
- A soft ik constraint, implementing the idea explained by Andy Nicholas☆15Updated 12 years ago
- plugin for maya to store deformations on a mesh☆17Updated 6 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- A simple mesh relax deformer node for maya.☆19Updated 7 years ago
- ☆20Updated 3 years ago