szimek / webgl-hdr
HDR image tone mapping in WebGL using Three.js library
☆25Updated 11 years ago
Related projects ⓘ
Alternatives and complementary repositories for webgl-hdr
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆14Updated 11 months ago
- Utilities to manipulate spherical images☆68Updated 6 years ago
- WebAssembly BC6H Decoder☆17Updated 4 years ago
- A demo library for rendering vector path with loop blinn algorithm☆11Updated 4 years ago
- Code for my From 0 to glTF with WebGPU blog series☆51Updated 5 months ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- Snippets☆11Updated 3 months ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆31Updated 3 months ago
- Read floating point values back from WebGL☆42Updated 10 years ago
- scrollytelling and Filament☆11Updated last year
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- Geometry library that splits polyhedra using 3D planes☆38Updated 13 years ago
- Utilities for working with WebGL textures☆122Updated 5 years ago
- ☆34Updated 5 months ago
- Utilities to manipulate spherical images☆112Updated 6 years ago
- CommonJS/npm port of the WebGL conformance tests☆20Updated 8 years ago
- sub-optimal regl-based bloom effect in nearly-vanilla WebGL☆28Updated last year
- OBJ model to 3D transparent texture converter☆36Updated 2 years ago
- A 3D engine created from scratch in WebGL☆19Updated 4 years ago
- Check for and avoid redundant state setting☆35Updated last year
- ☆15Updated 7 years ago
- OpenGL Image (GLI)☆21Updated 10 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- Tone Mapper☆69Updated last month
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆11Updated 6 years ago
- A set of barebones utilities for playing with WebGL☆16Updated 4 years ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆35Updated 7 years ago
- ☆19Updated 4 years ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆31Updated 7 years ago