swgpu / SWGPU
A complete, fast and fun web game engine with examples
☆8Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for SWGPU
- An archetypal Entity Component System, built entirely in Typescript☆74Updated 6 months ago
- Simple serialisable deterministic 2d physics engine☆42Updated last week
- PIECS is an entity component system with some batteries included, some not☆56Updated 3 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆57Updated 11 months ago
- Optimized Graphics Advanced Rendering Engine☆20Updated 2 years ago
- Composable Game Input.☆59Updated last year
- ☆57Updated 8 months ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆19Updated 8 months ago
- WebGPU-powered, Halloween-themed breakout game☆98Updated last year
- ECS benchmark comparison☆111Updated last year
- WebGPU game engine for fun and games.☆27Updated last week
- ☆57Updated 11 months ago
- Game Development Toolkit for Three.js☆22Updated last year
- slide an ellipse/sphere along a series of line segments in 2d☆17Updated last week
- Track your WebGPU memory usage☆63Updated this week
- GPU based frustum and occlusion culling in WebGL.☆50Updated 9 months ago
- A small archetypal ECS focused on compatibility and performance☆41Updated 2 years ago
- Batteries included TypeScript ECS☆86Updated 5 months ago
- a simple ui library☆11Updated last month
- Check for and avoid redundant state setting☆35Updated last year
- A tech demo of a voxelizer implemented in C☆16Updated 3 years ago
- Entity-Component-System library used by Fae☆29Updated 8 years ago
- ☆11Updated 8 months ago
- Port of JoltPhysics to JavaScript using emscripten☆272Updated last week
- Plugable Entity Component System for Games☆29Updated 4 years ago
- Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder..…☆98Updated 4 months ago
- Compute-Less Clustered Lighting☆49Updated 6 months ago
- Three.js library for fracturing and slicing meshes in real time.☆93Updated 5 months ago
- A simple yet effective web game development framework *that knows its place*!☆28Updated last year