Love stalking GitHub Profile. Then try this out!!
☆16Jun 23, 2021Updated 5 years ago
Alternatives and similar repositories for git-stalk
Users that are interested in git-stalk are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Multiplayer Game in Unity3D☆11Dec 13, 2020Updated 5 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Wicked fast, thread safe in-memory key/object store for C++☆11Dec 8, 2016Updated 9 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆17Mar 15, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆10Nov 5, 2020Updated 5 years ago
- My attempt to recreate the C&C: Tiberian Dawn and Red Alert 1 games in a single engine.☆14Mar 10, 2019Updated 7 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- List of resources about modern dynamic polymorphism in C++.☆12Sep 29, 2018Updated 8 years ago
- wrappers for tarantool small allocated objects☆12Dec 13, 2019Updated 6 years ago
- ☆10Oct 2, 2020Updated 6 years ago
- LuaJIT lexer and parser in C+Lua/ffi☆12Nov 1, 2021Updated 5 years ago
- Indexed Allocator C++ lib☆13Nov 6, 2019Updated 6 years ago
- Simple script to install STALKER: Shadow of Chernobyl via Wine-Appimage (no wine required)☆10Nov 10, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆14Sep 30, 2024Updated 2 years ago
- QLL : Level loaders☆15Feb 18, 2020Updated 6 years ago
- Working on a Performance Analyser using ImGui☆12Aug 31, 2017Updated 9 years ago
- A few classes which compile faster than the classes that they replace☆12Apr 5, 2014Updated 12 years ago
- Generic in-process plugin for producing crash dumps from application crashes☆12Jul 22, 2018Updated 8 years ago
- Tile-based navigation plugin, for pathfinding solutions across variously oriented floor meshes.☆13Nov 1, 2021Updated 5 years ago
- glslify module to convert cartesian to barycentric coordinates☆11Jan 20, 2020Updated 6 years ago
- A copy of the DirectX Headers from MinGW-64.☆14Sep 7, 2023Updated 3 years ago
- Research library for compile time optimization☆13Dec 16, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A generalized library and application to handle crashes in Linux applications☆14Nov 28, 2015Updated 10 years ago
- GPL physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations☆10Feb 19, 2019Updated 7 years ago
- C++03 compile-time ray tracer☆10Feb 22, 2018Updated 8 years ago
- Hierarchical task network planner for Unreal Engine☆14May 31, 2024Updated 2 years ago
- MACE is A C++ Engine☆10Dec 9, 2019Updated 6 years ago
- Frametime logger for Linux Vulkan/OpenGL☆12May 4, 2019Updated 7 years ago
- Software OpenGL implementation for the ps vita☆12Jan 5, 2018Updated 8 years ago
- Call any function with command-like syntax at runtime (with automatic argument management). No dependencies, no boilerplate code, no macr…☆12Dec 25, 2022Updated 3 years ago
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆17May 8, 2021Updated 5 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 10 years ago
- A ring_span implementation that allows zero construction and destruction☆17Jun 7, 2020Updated 6 years ago
- Bistra is a domain-specific language designed to generate high-performance kernels (such as GEMMs, convolutions, etc). The program is des…☆10Mar 8, 2024Updated 2 years ago
- Small import reordering utility☆12May 14, 2023Updated 3 years ago
- A C++ framework that implements generalised finite state machines☆11Mar 18, 2022Updated 4 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Updated this week